Stationeers

Stationeers

[BROKEN FOR NOW] Vending Machines Upgraded [BepinexMods]
7 Comments
Shinoshi 4 Jul, 2024 @ 7:55pm 
fyi, can still turn the refer vending machine on by logic, once done the only part of this that doesn't work is the stacking.
Kastuk  [author] 15 Jun, 2024 @ 5:32pm 
Theres stuff at importing things then, just quite old code, when theres been no proper merging.
Kastuk  [author] 15 Jun, 2024 @ 4:06pm 
Ah, nope, its merging just for inventory screen, but not actually for delivered packs.
Kaedys 15 Jun, 2024 @ 3:59pm 
For the stacking check, I was testing it with seeds and with corn (because I was in my creative save mucking with Harvie setups at the time). Maybe those don't stack as easily as cables, because of the whole gene stuff?
Kastuk  [author] 15 Jun, 2024 @ 2:56pm 
Regular one stacking cables is works.
Kaedys 15 Jun, 2024 @ 1:07pm 
This mod seems to just entirely break the refrigerated vending machine for me. The regular (non-refrigerated) one gains the functionality of using the labeler on the Vend button to select the item, but doesn't auto-stack. The refrigerated one, I can't even turn on. Clicking the power button does nothing at all (the switch won't even flip, just a "click" sound and nothing happens), and I'm also unable to place anything in the import slot on the back. Disabling the mod fixes the issue.
Charles Barkley's Tulpa 19 May, 2024 @ 4:43pm 
i love you