RimWorld

RimWorld

Edge of Descension - Vanguard
79 Comments
Turkwise 19 Jul @ 9:11am 
I dont understand the use case for the magnum, it seems to be very weak
Piegum 13 Jul @ 12:07am 
lets gooo we get the drip in SPACEEE
Rabbit  [author] 12 Jul @ 4:13am 
Updated:

Added vacuum resistance to the vanguard armor set
Decreased vanguard armor cold insulation from -35 to -60
Rabbit  [author] 11 Jul @ 3:02am 
I will update on that once I've done testing the DLC tomorrow
Enclave~ 11 Jul @ 1:26am 
I know this was updated for 1.6 but my question is, will it be updated with the DLC in terms it being a sealed suit for EVA since space has been added
Gruntly The Gobdaw 9 Jul @ 4:20am 
that animation feels straight out of madness combat
Sennah 2 Jul @ 1:47pm 
Just found the mod, must say love the little animation :)
Rabbit  [author] 1 Jul @ 12:37am 
Updated to 1.6

Changed vanguard armor graphic.
KalashVodka 18 Jan @ 7:20pm 
This is compatible with CE, they patched it on their end
Rabbit  [author] 20 Sep, 2024 @ 1:11pm 
@ERJOPS yes
ERJOPS 19 Sep, 2024 @ 10:33pm 
Can I install it if I already play?
Zion the Dragon 25 Aug, 2024 @ 2:24pm 
Some real hard cooking with that vid, as the other commenters pointed out. It reminds me of Madness Combat somewhat.
♥ XephronZz ♥ 8 Aug, 2024 @ 10:29am 
video goes so hard
NATNEK 18 Jul, 2024 @ 10:05am 
Vid kicks ass man
Rabbit  [author] 14 Jul, 2024 @ 12:31am 
@Bryan=0101 Vanilla Psycasts Expanded, the Technomancer tree.
Bryan=0101 13 Jul, 2024 @ 7:30pm 
Btw where are those gray metal mechs from?
Bryan=0101 13 Jul, 2024 @ 7:26pm 
I think one of the greatest things of mods, they are things of passion and this is no exception.
Rabbit  [author] 23 Jun, 2024 @ 8:37am 
@Airo Thank you for informing me.
@Happy Lvl 2 Cowboy Sure thing.
Airo 23 Jun, 2024 @ 7:42am 
for your information, this mod is already compatible with the latest 1.5 CE build on github.
Rabbit  [author] 23 Jun, 2024 @ 3:40am 
Update 1.1:

- Added Charge Trapshot Rifle and its respective research project, a heavy sniper rifle with two firing modes. Only loads if Vanilla Expanded Framework is active.
- Added a patch for [Og]Real Charged Shots for both Charge Magnum and Charge Trapshot Rifle.
TsukiStuffs 9 Jun, 2024 @ 3:34pm 
is that bondrewd
Aethrophaesic 5 Jun, 2024 @ 11:33pm 
Also, to anyone who is saying negative stuff about the animation or the mod, Shut. up. It is good stop saying its garbage
Aethrophaesic 5 Jun, 2024 @ 11:32pm 
@Ring of Fire -RoF-
Probably, but I would ask their dms or email
Medic 28 May, 2024 @ 11:18am 
hey, can i make a collection just for the Edge of Descension?
Vynirian 24 May, 2024 @ 6:55am 
based
Rabbit  [author] 23 May, 2024 @ 10:18am 
I made a custom armor set for my playthrough and decided to animate a cool scene, based on true events. Then, I decided to make a mod of the custom armor since I know people will want to try it out.

@Eddy It's okay if you don't find it useful, it is for me after all. But I do take your last sentence as a compliment. I give out quality animations for all and for free.
Rabbit  [author] 23 May, 2024 @ 10:14am 
I made that animation, this mod is what comes after it.
Gerewoatle 23 May, 2024 @ 9:15am 
@Eddy: Seems like plenty of people are enjoying it. But of course you must be more correct than all of them.

Look at this hero, standing tall to speak their truth.
Eddy 23 May, 2024 @ 8:31am 
Unironically whats the point of this mod, reloading the armor with smokepop is neat, but other than that this brings nothing new or cool to the table, im pretty sure i've already seen charge revolvers a dozen times. How much money did you even pay for that animation lmao
Chrissant 23 May, 2024 @ 12:09am 
Whats wilder is even with that armor there is no way a pawn can take out that many mechs.
UtterlyFlabbergasted 22 May, 2024 @ 8:36pm 
Its wild how someone made a madness combat level animation for a pack that adds three items.
だき 21 May, 2024 @ 10:11pm 
cool animation
Mayon Naise 21 May, 2024 @ 9:42pm 
This was fucking dope. Didn't expect to see a movie trailer for a mod.
Veshi Crimson 20 May, 2024 @ 3:05pm 
"Did that guy just speak in haiku?"
RiceBowl 20 May, 2024 @ 4:50am 
I EDGED TO THIS
КАМЕНЩИК 20 May, 2024 @ 3:38am 
Dunno about pain threshold. You kidna want your non melee pawns in role of shocktrooper to be downed, rather then die because of near 100% pain thersholds. Smokepops hint on that is rather melee armour, tho, so i guess it's fine.
TantibusExM4china 19 May, 2024 @ 3:01pm 
About CE compatibility: a patch for this just got added into the dev build; this should be compatible once the CE update rolls out.
The Beast 19 May, 2024 @ 4:17am 
Require more weapons for mod
Rabbit  [author] 19 May, 2024 @ 2:36am 
yes, it only add armors and weapon
Gman 18 May, 2024 @ 9:40pm 
cool mod, can this be added mid-save?
Minimum Viable Suffering 18 May, 2024 @ 2:20pm 
Getting real "Somewhere in Space-Nevada" vibes.
Comton 18 May, 2024 @ 10:30am 
Nice little mod ! Your animations works perfectly for describing it
Merc 18 May, 2024 @ 9:18am 
Would be rlly cool IMO
Merc 18 May, 2024 @ 9:18am 
Hey Rabbit, love the aesthetic of the mod, was wondering if you have plans for different sets, like a "sentinel" melee set (not a suggestion, just wondering).
dr BOB 18 May, 2024 @ 9:08am 
oh ok ribbit !
well it's always funny everything that can happen on rimworld
I think this is my favorite weapon that I've seen in the game
continue like this :steamthumbsup:
Yarro 18 May, 2024 @ 8:55am 
YOOOOO! Congrats on getting the mod published! Your animation is incredible!! (and I'm glad I'm not the only one who calls Luciferium Luci)
Rabbit  [author] 18 May, 2024 @ 8:31am 
It's more an animation based on events that happened on my colony, and I've made the custom armor for myself. I'm sure people would like to try it as well that's why I made the mod alongside the animation.
Pfc. Hungry P Tiredman 18 May, 2024 @ 8:16am 
You really didn't have to go this hard for a mod trailer but goddamn am I glad you did.
dr BOB 18 May, 2024 @ 7:25am 
i love it :steamthumbsup:
slurpme223300 18 May, 2024 @ 3:21am 
i need my stuncaster ccrack