Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
如何转换呢 是个问题
Yes. Now the coordinates are known. However, it seems that the file numbers of the map and zombie position in the archive are not based on the displayed coordinates. How to convert them is a problem.
I'm using it too! XD
let me know! ;)
Again, thank you for this.
Happy New Year!
Can you confirm is working? Thanks and happy new year
for the second point I see the mod and I will find a solution! I'll let you know :)
I have two suggestions:
1.) For admins, can you move the context menu toggle location to the TOP of the list? I am so used to using the admin "Teleport" command at its current location, that having this at the bottom throws me off from years of administration. Also, renaming it to "Toggle Coordinates" would be better UX I believe.
2.) This mod conflicts with Military Grid Reference System, which many people use, and is very useful in it's own regards for players. It conflicts as it is rendered directly over the text from that mod, causing the coordinates to be impossible to see. If you could move the rendered box up/down by a small margin, 50-100px, it would solve the issue.
Thank you for your efforts. If you need any assistance, let me know, I'd be glad to help.