Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Any swear, cuss, or otherwise inappropriate words that I may have wanted to use when talking about this mod have all been self-censored from the day before I uploaded this to the Steam Workshop (at least the ones I'm aware of have been, and I only count one). However, please do let me know if there's any that I've missed or otherwise unknowingly included.
Do keep in mind that Steam, by default, censors inappropriate language using ♥︎ (hearts) and * (asterisks), not - (hyphens), you absolute ♥︎♥︎♥︎♥︎♥︎♥︎♥︎.
The above 7 heart icons are intended to be read as a joke, I'm not actually calling you any mean words, and I do genuinely appreciate your comment regardless of the content and context, thank you.
I'm not saying that the mod does, I'm just stating that in the base game, for some reason the sun and moon move in the opposite direction
I'm sorry, but I don't believe I quite understand your question.
This mod / resource pack doesn't change the direction in which the moons rise and set, it only adds the rest of the moons as shaded sections in the sprites where once was empty space. The direction where light is coming from is still the same as in the base game.