Garry's Mod

Garry's Mod

More NPC Weapons
56 Comments
Snekenjoyer6 7 Jun @ 9:56pm 
Hey does anyone here know how to add combine shotgunner npcs to this pool?
grug 15 May @ 3:47am 
@sleepynotdead no they do use the rpg you fool
0z0Nis 6 Mar @ 9:15am 
Can You make citizens use all the weapons? Would be glad if you do that.
RALF! 13 Jan @ 6:00am 
is there an addon like this?, where you make nps automatically spawn the weapons you give to them
Tocoto0413 27 Aug, 2024 @ 10:02am 
@Coolvetica,if you want i made one myself
you can check out,just report any errors if you have
gm_marcio 22 Jul, 2024 @ 11:50pm 
Can you make a version where ONLY the civil protection have extra weapons? Just like the ar2, shotgun, and revolver?
MaliceAndTragedy 6 Jul, 2024 @ 9:57am 
Would be great if there was some way to restrict NPC's of specific weapons, specially Crossbows.
SleepyNotDead 4 Jul, 2024 @ 7:07am 
not like id be using them anyway.
I dont think RPG rebels need anything like that though, their AI actually uses them. the crowbars and stunsticks on the other hand.. they might as well be unarmed, they just stand there.
Personally id just remove the melee from this mod rather than bloat the NPC tab with variants. both soldier and rebel AI dont know how to use them without mods.
Gildun  [author] 4 Jul, 2024 @ 6:53am 
I can try to add seperate NPC with stunstick
Same with RPG Rebels.
But the only problem is that they'll not have an icon
SleepyNotDead 4 Jul, 2024 @ 6:50am 
Their AI doesn't work well with stunsticks.
SleepyNotDead 4 Jul, 2024 @ 6:46am 
Is there a way to revert the soldier stunstick change? i do not want them spawning with stunsticks.
someone random 3 Jul, 2024 @ 9:10am 
can you add an option to blacklist or whitelist certain weapons for certain npcs?
engine 7 Jun, 2024 @ 10:53pm 
i mean, you could make them use smgs [im talking about the elites]
Snekenjoyer6 4 Jun, 2024 @ 2:54am 
Can you PLEAAAAAAAAAAAAAAASE add combine elties to the list? I've been trying to do so myself and it has just not been working at all
jimbert0 29 May, 2024 @ 8:55pm 
it just lets them use weapons but it doesn't give them any animations, so they just t-pose when holding a weapon they weren't originally supposed to.
Tocos23 29 May, 2024 @ 11:45am 
ITS SO BROKEN WHY ARE THEY UPSIDE DOWN AND THERE ARMS COMING OUT OF THERE HEAD PLS FIXXXXX
fresa 28 May, 2024 @ 10:01am 
can you please update its a Suggestion
Combine Soldier\Prison Guard weapons
pistol
Magnum
Smg
AR2
Stunstick
--------
Rebels
Magnum .357
Crowbar
RPG
Crossbow
Smg
AR2
Stunstick
----------

Refugee
Crowbar
Smg
Crossbow
AR2
StunStick

it would make it easier if i would play HL2 through G-mod and not cause any unfair battles or issues against though NPC"S/Snpc:s.
especially in the HL2:s prison map and gunship battle and Strider Battles and Antloins
current version its really unfair ... :steamthumbsup:
dextyn517 27 May, 2024 @ 4:04pm 
gildun. please make the npcs use rpg.
erm what the sigma 25 May, 2024 @ 9:37pm 
It would be cool as hell
erm what the sigma 25 May, 2024 @ 9:37pm 
@Gildun want them rebels or some combine spawn with an rpg?
lilfella 25 May, 2024 @ 1:50pm 
Have odesa spawn with the RPG
Gildun  [author] 25 May, 2024 @ 5:25am 
Well yeah, but if we gonna take cits for example, they do not have any explosion item by default. (unlike combine s.)
Which reduces a chance of them to teamkill by explosion.
But nontheless, if people really want to, i can add rpgs to NPCs.
Solar 25 May, 2024 @ 5:20am 
npcs teamkill eitherway
Gildun  [author] 25 May, 2024 @ 5:16am 
I'm kinda don't want to give NPCs the RPG, because i think NPCs just gonna teamkill in the middle of fight more often (Especially in narrow corridors)
But about soldiers having melee weapons...
Probably it's a good idea.
Solar 25 May, 2024 @ 4:51am 
can you make combine soldiers also use crossbows, rpgs, and melee weapons?
apple 24 May, 2024 @ 2:25pm 
can you make a version with only the rebel items
.Mankind. 24 May, 2024 @ 7:05am 
Why no HL2 rpg As Weapon Npc Rebels?
Gildun  [author] 24 May, 2024 @ 12:55am 
Like Marc Laidlow once said: "canon itself is non-canon".
And besides, it's just an addon for sandbox game.
twitchtne 23 May, 2024 @ 7:16pm 
lore inuacurate
Tocos23 23 May, 2024 @ 2:46pm 
my animation is not working i have downloaded all the animations stuff needed but still no work pls help :steamsad:
Azrail 23 May, 2024 @ 10:59am 
да
Ty4a 23 May, 2024 @ 9:11am 
Не понимаю, этот аддон просто дает некоторым нпс возможность подбирать больше оружий?
Adam 󠀡 6: 23 May, 2024 @ 7:49am 
AWsome
XDforeth 23 May, 2024 @ 6:57am 
OnEntityCreated is easy to use, so believe in yourself. If you are willingly to have a try, this may help:

https://wiki.facepunch.com/gmod/GM:OnEntityCreated
Gildun  [author] 23 May, 2024 @ 6:23am 
@chel.chopokayfu,
The idea itself is quite good, not gonna lie, but the problem is, i'm lack of good Lua knowledge.
So, it's probably possible, but i really doubt that i can do it.
Danny 23 May, 2024 @ 5:31am 
Considering the fact normal Law Enforcement officers also have access to long arms,
I don't really see why Civil Protection units shouldn't have access to AR2 or Shotguns...

Where's the problem with that exactly? Some cops are simply authorized to use longer arms.
I4Q 23 May, 2024 @ 5:29am 
@Gildun
Extremely useful work, man! Thank you very much. There is another analog addon in the workshop, which is a bit questionable to configure, but it's not important... After analyzing your code, I noticed which hook it works through, namely "PlayerSpawnNPC". The name of the hook speaks for itself. NPCs created by the player from SpawnMenu will appear with random weapons. But I have a question, could you add support for another hook (perhaps OnEntityCrated?), which will spawn scripted NPCs on maps with different weapons. The closest analog example is the HL2 storyline campaign. I really miss having metrocopes with shotguns or with SMG at the beginning of the game. I hope you will be interested in this and it is possible to implement it
F R O G G E N C I O 2 0 0 8 23 May, 2024 @ 3:21am 
add usage animations or can I only spawn them with the weapon:eli:?
BonegraVE 22 May, 2024 @ 8:45pm 
I mean, some police forces do use rifle/carbine in real life.
jimbert0 22 May, 2024 @ 7:27pm 
I hate to sound rude but this is garry's mod, nothing makes sense
ArostoN 22 May, 2024 @ 11:53am 
it doesnt really make sense for metropolice to have ar2 but ok..
Killa Klappa 22 May, 2024 @ 1:34am 
is it possible if you could add an option like this? :eli:
Gildun  [author] 21 May, 2024 @ 2:59am 
nope. only spawn menu
Killa Klappa 21 May, 2024 @ 2:58am 
does this affect map spawning? like playing hl2 then seeing shotgun cops?
skebob 20 May, 2024 @ 5:50am 
metrocops with ar2s??
Akishio 19 May, 2024 @ 7:52pm 
Good work for Vanilla NPCs Users!
evil foll ginlan davbrer witer 19 May, 2024 @ 11:09am 
NICE
Gildun  [author] 19 May, 2024 @ 10:31am 
Yep. :melon::physgun:
Solar 19 May, 2024 @ 10:30am 
oh
Gildun  [author] 19 May, 2024 @ 10:28am 
This addon increases the default weapon list of NPCs.
Retail-Like Anims only allows cops\soldiers to used them properly, not adding them as new default weapons.