Songs of Syx

Songs of Syx

Crafting Production 2x
7 Comments
{SA}1swiftfox1  [author] 24 Jun, 2024 @ 6:07pm 
I have released a Multimod that encompasses all of my 2x mods and is in my opinion easier to use and easier for me to maintain. I recommend everyone switch to that!

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3274890427
{SA}1swiftfox1  [author] 22 Jun, 2024 @ 6:06am 
@Stick Hahaha that's good to know, I've never made it past about 5,000 I get distracted or don't like something and start over lol!
Stick 20 Jun, 2024 @ 6:52pm 
Can confirm, they all affect AI, the economy is nuts at 12,000 pop and other civs, becomes slow and unstable haha
{SA}1swiftfox1  [author] 23 May, 2024 @ 2:44am 
I hadn't thought about that but yes I suppose this would also affect the AI as all that my 2x mods do are modify the room files production. Although I don't know how simulated the actual economy of the AI is.
[501st] 1Lt. Blightwall 22 May, 2024 @ 3:26pm 
the AI uses this as well i assume?
{SA}1swiftfox1  [author] 20 May, 2024 @ 3:37am 
Check out my collection for the rest of my 2x mods!
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=3242797424
{SA}1swiftfox1  [author] 20 May, 2024 @ 3:07am 
Please let me know if you experience any issues with this mod, I typically play on V66 but also make my mods for V65 to allow everyone to use them. This means that while I do verify a new game starts and one of the buildings related to this mod are tested I do not thoroughly test this on V65.