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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3484721644
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3484729825
'shadow_walker' provides more caps even though it is a higher-level unit.
tier 4 gives +4 gyrocopters
tier 5 gives +2 gyrocopters
"Foundry" tier 3 artillery building adds +6 war wagons
but
"engineer workshop" tier 4 adds only +4 and has no mention of the cap for the Marienburg landship
I haven't tested if this is only on the description or if it affects the caps
Do you use any specific AI recruitment mod like incata's or helljumper's or do you just use THIS mod with vanilla recruitment system only? Curious cause I have been experimenting with everything from table top caps and this mod and other recruitment mods and trying to get insight on what others use.
I noticed another issue in the "Rangers" chain, where the basic building, "Ranger Outpost" provides capacity, but the upgraded version, "Ranger Barracks", doesn't.