MADNESS: Project Nexus

MADNESS: Project Nexus

[WIP] Gangrene's Origins
57 Comments
ㅇㅁㅇ 5 Aug, 2024 @ 10:32am 
i also would like to suggest vampire "combo" attack over default special attack, and if it possible, special vampire corpus, still good work i like it very alot much :ddddddd
ㅇㅁㅇ 5 Aug, 2024 @ 3:05am 
vampire origin made very well!, good job xd
Chuni 22 Jul, 2024 @ 1:26pm 
Can i suggest an origin?

What about... a monk like Dungeons and Dragons? Low encumbrance but with very high movility, fast unarmed and melee combos and a big tac-bar.
comprized518 10 Jun, 2024 @ 8:20pm 
honestly cultist should be acrobatic with unarmed or melee as its weakness
gameplay seems more like a ranged class than a brawler class, especially when it starts off with high dex and endurance
oinko sploinko 5 Jun, 2024 @ 6:21pm 
Makes sense, I've mainly associated them with certain shared animsets and abilities
owww, my coccyx!  [author] 5 Jun, 2024 @ 6:09pm 
As far as I know, "brute" is mostly a categorical term describing all the enemies in the 1.4-1.6 size range. G03lms are brutes specifically created with some machinery and skin grafted on, halfmags are (probably) brutes created by sticking agent in the vat that created Mag Hank.
oinko sploinko 5 Jun, 2024 @ 2:26pm 
brutes are equivalent to golems, not half-mags (i think)
Exit.9B 3 Jun, 2024 @ 9:37am 
Well when it happens, i hope we get to have vampire companions for grunts n halfmags.

brutes are half mags right?
owww, my coccyx!  [author] 1 Jun, 2024 @ 10:13pm 
K that took way too long on my part but the Biggest guys are temporarily disabled until I make a way for you to execute them. (Trying to just edit the g03lm executions to encompass the 9:16 size ratio they have doesn't seem to work?)
oinko sploinko 1 Jun, 2024 @ 8:15pm 
If Shortie is actually smaller than other grunts, then the problem is likely that she falls below the minimum size difference threshold to perform the animations used for Brutes/Golems. You'd just have to find the animation and change the minimum scale difference to be low enough to accommodate her size.
Exit.9B 1 Jun, 2024 @ 6:29pm 
i hope the jump can be used as attack button then stun, and i also hope the execution will have make vampires. I'll try not using executions in contracts.
null 1 Jun, 2024 @ 4:30pm 
unless im wrong idk, i just stood one of my hirelings next to a barrel and compared it to me to find out
null 1 Jun, 2024 @ 4:30pm 
shortie is slightly smaller than your average grunt i believe, like a few inches or so
oinko sploinko 1 Jun, 2024 @ 1:55pm 
Is Shortie smaller than other classes? If so, I think I know why this problem is happening
owww, my coccyx!  [author] 31 May, 2024 @ 8:10pm 
Glad something works.
I am aware of the G03lm issue, dunno when I'll get to fixing it.
wake me up inside please 31 May, 2024 @ 7:26pm 
mfw i had to execute the golem like a mag agent via improvised weaponry as a short bloodsucker
null 31 May, 2024 @ 5:19am 
v this makes arena literally impossible btw, i cant hurt him and very hard to get headshots off on him
null 31 May, 2024 @ 5:17am 
nvm figured out you had to enable the beta, why cant the bloodsucker take down GOL3M MK3s? i have to get a companion to do it for me
null 29 May, 2024 @ 3:29pm 
why origins not showing? ;(
oinko sploinko 28 May, 2024 @ 1:03pm 
Ohhh, that makes sense. Well, to be fair, that is a dependency for most of the popular mods already
owww, my coccyx!  [author] 28 May, 2024 @ 12:59pm 
Lurk n DS's hd pack, ofc
oinko sploinko 28 May, 2024 @ 12:57pm 
Is it a modded asset? I know quite a few vanilla assets are missing from MCDM... any idea where Head_VampHD is coming from?
Crazed Wallace 28 May, 2024 @ 12:53pm 
It just simply doesnt fit enough in my eyes, but thats just me.
owww, my coccyx!  [author] 28 May, 2024 @ 12:27pm 
Head_VampHD is a modded asset, but I'm definitely lookin to make the mod synergize nicer with other stuff where it can. Let's see if just having both head Altparts in the Json works.
oinko sploinko 28 May, 2024 @ 10:10am 
also, Gangrene, you can get a more high quality version of the vamp head alt if you edit the .json manually and replace Head_Vampire with Head_VampHD!
oinko sploinko 28 May, 2024 @ 10:09am 
the hair is perfectly vampire
Gazzer 28 May, 2024 @ 7:35am 
custom voicelines would be neat
Crazed Wallace 28 May, 2024 @ 7:27am 
A pony tail would suffice.
Crazed Wallace 28 May, 2024 @ 6:58am 
Although the hair could use a redesign, its not vampire or vampire drop out enough.
Crazed Wallace 28 May, 2024 @ 6:56am 
Honestly, this mod has alot of potential to be one of the greatest mods on the workshop, like terraria's calamity, im really excited to see how this one turns out! although for the shortie blood sucker i suggest life steal to repair corpus blocks, custom skills, and something like broken corpus repair on something like back stabs or finishers on dizzied enemies, and more lore in the description of the origin would be nice too.
owww, my coccyx!  [author] 27 May, 2024 @ 4:56pm 
o heck you're right, uh oh
Pawffy 27 May, 2024 @ 4:54pm 
Bloodsucker cant take off the helmet of some golems
GreatlyDum 27 May, 2024 @ 2:39pm 
more origins?? ayya
oinko sploinko 27 May, 2024 @ 2:16pm 
hell yeah it does!
Kuybi 26 May, 2024 @ 10:01pm 
Idk why everyone hates the hairstyle, it's cool and really suits a cute bloodthirsty vampy oзo
oinko sploinko 26 May, 2024 @ 6:42pm 
its adorable and fierce, a good combo
owww, my coccyx!  [author] 26 May, 2024 @ 6:00pm 
My hero, oinko sploinko
oinko sploinko 26 May, 2024 @ 4:54pm 
I love bloodsucker's hair, fuck you guys
r umia 26 May, 2024 @ 3:15pm 
holy shit the more core dodge you get with the bloodsucker the better the leap
they're matching The Massive in terms if likeableness in my book
r umia 26 May, 2024 @ 1:49pm 
Bloodsucker when in it's big jump can shoot. You can become a bomber.
SC4RY SKU11 26 May, 2024 @ 11:25am 
love the origins, hate bloodsucker's hair
TPV40 26 May, 2024 @ 10:40am 
sorry but i think bloodsuckers haircut suck
C4 26 May, 2024 @ 10:30am 
@Dip its on the bottom left corner of the game. (when you boot up MPN)

click on it and you can now enable/disable some mods you've subscribed.

(and yes it must be on beta branch)
1802796920 26 May, 2024 @ 4:07am 
Where can I get the elemental melee weapons?
oinko sploinko 25 May, 2024 @ 11:51pm 
That'd be pretty dope to include
Sans with Pancreatic Cancer 25 May, 2024 @ 4:52pm 
weird that you didn't add the life leech the in game vampires have
pepaso 25 May, 2024 @ 3:37pm 
Never a bad time to learn:mpn_engi:
owww, my coccyx!  [author] 25 May, 2024 @ 3:34pm 
@Clownicus payasicus You familiar enough with the ModTools Project right? You need to import a texture into the ModTools Project, set that texture to "sprite," mark the texture itself for your texture pack, and then refer to that sprite's name in the Madcard
pepaso 25 May, 2024 @ 3:30pm 
How do you add a custom icon? been trying to, but find no way to
CocoBat 25 May, 2024 @ 1:42pm 
I really enjoy playing both of the new origins.