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I am making a mod list for a 1.4 play through and this would just be perfect to add to it!
- Can now set a multiplier to increase or reduce manure amount
- Can change the frequency range between when animals produce manure
- Can auto-allow or forbid manure on spawn
- Can allow insects to produce manure
- Can disallow non-colony animals from producing manure
Thanks
i LOVE it, thanks for updating it!
- Animals with body size less than 0.45 do not drop manure any more
- Spawnrate no longer based on filthrate but random between every half a day up to 3 days
- Poo amount has been completely refactored and should produce less overall
Second would be a request. Can you add a patch for medieval overhaul and similar mods. I was hoping to use this as an easy renewable fuel source for fireplaces and such, but between having the same problem as cap'n where it decomposes instantly, and it not being an accepted fuel source for anything, it wasn't exactly useful. love the concept, makes sense and could make for a great source of fuel that's easier than wood. just needs some fine tuning.
Really looking forward to the update. I'll be glad if the updated version will have customization:
- ability to enable/disable manure production by wild animals
- ability to enable/disable manure production by individual animal species (for example, I don't want a domestic cat to generate manure at muffalo level)
- amount of manure / period of manure generation, so that it can be balanced for a specific scenario on its own if needed.
Thanks for your work! Hopefully you'll have time to do this mod soon. Good luck to you!
also velcroboy, i have to reiterate the sentiment of memetic, i also had to uninstall this mod because i set hauling to 1 priority, so having a configurable toggle for allowing/disallowing poop upon dropping from the animal would be nice, especially if you could include the option to differentiate between wild animals and tame ones. that way my pawns could safely collect our llama and horse poop while by default ignoring all the poop from say the wild carnivorous dinosaurs that plauged my last game. really hoping to see some of these changes so i can use this mod, always thought it was wierd we couldn't collect and burn dung or make fertilizer with it.
But...I can see your point. I could look into making it a lower priority or even separating it out. Let me cook...I'll be back.
Will try out with 1.4 version and see if there are any errors/problems.
If you want to have them specifically burn manure and not wood, you need a mod like Burn It for Fuel (Continued) or LWM's Fuel Filter
I tested this with Dub's Performance analyzer and it didn't even show up on the scale
If any issues come up, performance or otherwise, let me know.
How big is the performance impact from all the drying shit?
Love the idea, lots of folks use manure for fuel in certain areas, at least historically.
It should still work in 1.4. I just didn't compile the assembly for it, or test with it. If I get requests for it, I can still do that though.