RimWorld

RimWorld

Rim of Madness - Bones Unofficial Fix
35 Comments
TeH_Dav 26 Oct, 2024 @ 6:53pm 
I started having a crashing issue in my ongoing save when switching to the original 1.5 bones. It's a blank crash, no log recoverable, so I don't know if it's this mod ,but I've removed every other mod I added after the updated 1.5 bones mod none of them solve that issue. I'm going ot try launching my game with this one on instead soon an see if that fixes it and see what is causing the issue.
The Deadliest Joltik  [author] 4 Jun, 2024 @ 10:27am 
As this mod has been properly replaced by the 1.5 version, I will be unlisting this mod.

The way I've set it up, this mod can be taken out and replaced with the actual version at any time, so it should be safe to replace mid-save.
KingSihv 4 Jun, 2024 @ 10:20am 
1.5 update live on original
ProfileName 4 Jun, 2024 @ 8:06am 
I don't know where the "Butcher Rotten" bill is, the original bill got replaced with yours but I seem to not have the ability to tell my butcher table to "Butcher Rotten."
If it helps, this is off of a Vanilla Furniture Expanded - Production's "Electric Butcher".
KingSihv 3 Jun, 2024 @ 6:04pm 
@Maelstrom
Original modder here. Planning to update sometime tomorrow. May I backport some of your patches into the original with credit? Trying to get in contact to update the sprites as well.
WDLKD 3 Jun, 2024 @ 7:33am 
Oooooh, Im excited. Thank you!
The Deadliest Joltik  [author] 2 Jun, 2024 @ 7:26am 
It'd probably be another optional patch, but by this point I'm adding a whole lot of them. if I did add it as another optional patch, I'd be sure to make the thrones count as Terror Sculptures too.

That one's a lot lower priority though, since it's rather unbalanced in design, and I'd need to tweak just how expensive I make it. (My rebalance mod I'm slowly putting together has it set to 25 skulls, a much easier to accomplish number than 200, but that one's not quite ready for release just yet)
WDLKD 2 Jun, 2024 @ 1:50am 
Is there any chance you could do an update to the "skulls for the skull throne" patch for RoM?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2992142409
Aemi Daniels 1 Jun, 2024 @ 8:43pm 
I could kiss you TT_TT
ive missed this mod so much!!
Overfox 1 Jun, 2024 @ 5:58am 
Thank you for your work!
The Deadliest Joltik  [author] 30 May, 2024 @ 6:42pm 
Butcher Rotten and Insects Don't Have Bones are now packaged optional patches. Just drag and drop them into the patches folder to activate them.
The Deadliest Joltik  [author] 29 May, 2024 @ 4:41pm 
I could make it an optional patch like with the updated sprites, where you drag and drop it into the patches folder to activate. Potentially along with "Butcher Rotten"
TheSaver 29 May, 2024 @ 4:37pm 
Hi, would it be possible to integrate the following patch into this or the "reimagined" version? https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2041677515
The Deadliest Joltik  [author] 29 May, 2024 @ 1:24pm 
@Johnny Macabre
Okay, I looked through them:
Vampires: No. Sanguinophages are basically the same thing and there are more than enough alternatives for it... Plus Jesctools is a mess.
Werewolves: No. Again, Biotech is better suited for this, and besides, it's more complicated than I'm able to work with.
Spiders: Maybe. If anything, they'd be rolled into a larger creature mod, rather than be standalone. I would need to commission an artist to make sprites for me, in that case.
The Deadliest Joltik  [author] 29 May, 2024 @ 1:19pm 
There are other rim of madness mods?
Johnny Macabre 29 May, 2024 @ 1:08pm 
Any chance of doing other Rim of Madness mods? Author seems to have abandoned them.
The Deadliest Joltik  [author] 29 May, 2024 @ 1:34am 
After messing around with the code a bit more, I noticed that the bone chair and throne were not properly coded to be Royalty thrones. This has been fixed: They now give 12% Dignified and Morbid, scaling like a regular throne. This is worse than a regular throne, but hey, morbid psyfocus.
The Deadliest Joltik  [author] 28 May, 2024 @ 9:40pm 
Haha, that's sadly beyond me. At most, I can throw individual items together... Sadly, I lack the experience needed for something that complicated. My plan is more creating a few items using skulls and bones.
Kyrox 28 May, 2024 @ 8:04pm 
An entire Ideology Bone Style? Mmm, sounds tasty.
The Deadliest Joltik  [author] 28 May, 2024 @ 10:32am 
I'm still working on a seperate, re-imagining of this mod. My current goal is to rebalance prices and values, as well as integrate the "Butcher Rotten" mod and several other quality of life features... as well as make skulls an ingredient for a few items.

Skull mace, anyone?
SkylineOdeum 28 May, 2024 @ 8:09am 
@Maelstrom Spiffy! I've been using those textures since 1.3, one of those gems that just keeps on shining no matter what changes in Rimworld :reputation_ats:
The Deadliest Joltik  [author] 28 May, 2024 @ 1:09am 
Unfortunately, skulls were not part of the original mod's recipes. I could add them, but save for making things more expensive, I feel like it'd be going beyond the scope of a faithful port. I definitely plan on including Skulls as a material in my revamped version, but for the time being Skulls are not directly involved in any recipe. I apologise for any inconvenience.
WDLKD 28 May, 2024 @ 12:42am 
Does this support skulls for the skull throne?
The Deadliest Joltik  [author] 27 May, 2024 @ 9:20pm 
The Rimworld of Madness sprites have now been integrated into the mod! Simply drag and drop the "EnchantedSprites" folder within the mod to the "Patches" Folder to enable them.

Additionally, I've added bone alternative recipes to Compound Bows (Dunno why they were missed), and fixed a few slowdown issues with how some of the patches were coded. Apparently, they were only patching Centipedes and Scythers to not have bones too, so I doubled down and made all mechanoids not have bones.

Additionally, I've released a very basic submod: Only Bones. This submod only has the 'butcher creature for bones' code, plus the code for bones itself. It still has the ability to make bone neolithic ranged weapons, but it lacks any of the more complicated things like additional recipes or stuctures. It's meant for causing minimal impact on a pack.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3256016879
The Deadliest Joltik  [author] 27 May, 2024 @ 7:08pm 
Oooh. Nice find, Skyline. I was looking for nice sprites to use for the materials, and that'll do excellently.

Unfortunately, I don't know how to write config files, so I'll see what I can do about turning the bonus graphics on or off.
SkylineOdeum 27 May, 2024 @ 11:46am 
Any chance you could incorporate the textures from Rim of Madness - Bones Enchantment as well?

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2181290749
Metallix (real) 26 May, 2024 @ 9:57pm 
SKULLS FOR THE SKULL THRONE
WDLKD 25 May, 2024 @ 7:07am 
Yes, a lite version would be welcome.
tanyfilina 24 May, 2024 @ 11:35pm 
Personally, I use Cherry Picker to remove everything but bones and bone walls, so the lite version would be welcomed :)
The Deadliest Joltik  [author] 24 May, 2024 @ 11:05am 
Okay, after some basic poking around, I was able to remove 38+ MB of stuff from the mod. Mostly the backups and git stuff. I'll give it some more testing, then put the slimmer (12 MB only) version up later this week.

I plan on also making a less feature dense fork of the mod, named Bones N Bits, aimed at reducing some of the clutter, optimizing some things, and removing a few loopholes (Marrow is insanely strong as a food source. It's meat that never rots that can be made whenever)
The Deadliest Joltik  [author] 24 May, 2024 @ 10:16am 
Right now, the only thing I changed was a few data entries and ported the thing to 1.5. I can make a 'slim' version, which is smaller, if you'd like... I was planning on making a smaller variant myself, actually.
TurtleShroom 24 May, 2024 @ 9:13am 
HOW IS IT FIFTY MEGABYTES?!
Sakujo 24 May, 2024 @ 3:37am 
Thanks. Forgot this mod exists. Especially for any anomaly or biotech vampires stuff these walls and floors are great.
tanyfilina 24 May, 2024 @ 1:44am 
What exactly is fixed?
Skully_Bojangles 23 May, 2024 @ 3:33pm 
Hero