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To check if everything works you can open the console and look for the logs the mod creates. If there are no messages, the mod is not installed correctly
As a quick workaround you can also change the settings by manually editing the 'config.lua' file under 'Revive Bots/Lua/config.lua' in the servers mod folder (Which usually is under %LocalAppData%\Daedalic Entertainment GmbH\Barotrauma\WorkshopMods\Installed\3253027507.
If all that does not work, please open the F2 Console and send the logs that are generated, when a new round starts and the BOTs do not revive.
"It seems there's a bug with AI revival. They stay dead even when they should be able to come back."
i know bug burden lore-wise is meant to be the npc glitching out after being forcefully restarted by this mod rather than reincarnation-based trauma, but you could either reflavor the effect or add a variant of the debuff with different flavor text for player characters.
The idea of pets respawning as well is an interesting idea. But as pets do not count as normal crewmates this is also not so easy. I'm currently a bit busy but when I have time I'll look into maybe adding respawnable pets aswell but I'm not sure that it is possible.
To check if clientside lua is working you can look in the upper left corner in the main menu: There should be a red text saying that lua is working.
To use lua in multiplayer you have to change the server executable when starting the server in the main menu(Just click on LuaForBarotrauma in the ServerExecutable dropdown when you press host server)
Please let me know if lua is working correctly(Press F3 to open the debug console. In there you should see some debug messages of lua) and incase lua works but the command still does not work, what exaclty you type in the console.
Does the command still work? Like when you use the example commands in the description, do they work?
[ReviveBots] [Client] Reviving dead BOT named k1
[ReviveBots] [Client] loseGeneOnDeath is set to false.Skipping gene removal
[CL LUA ERROR] USERNAME C:/Users/USERNAME/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/3253027507/Lua/Autorun/Revive Bots.lua:(175,16-105): cannot access field LevelRange of userdata <Barotrauma.SkillPrefab>
"[SV LUA ERROR] ... cannot convert a void to a clr type System.Boolean"
(works fine on a new save file)
Also turning off bugBurden only disables it from being applied. Bots that already have bugburden will not be cured by turning it off.