MADNESS: Project Nexus

MADNESS: Project Nexus

Zep's Halo Covenant Weapons
16 Comments
Pokey1751 18 Jun, 2024 @ 9:59am 
from what i'm reading the storm rifle has up to 200 shots before the rifle runs out of ammo
same with the plasma rifle
Pokey1751 18 Jun, 2024 @ 9:50am 
can you add other covenant weapons like the storm rifle and such please?
Zepumpkineater  [author] 29 May, 2024 @ 2:51am 
@ReisenTheBunny the plasma weapons are given limited ammo on purpose, and cannot be reloaded as this is the most accurate to the halo games. They are mostly intended to be backup weapons for when your back is against the wall, they are not meant to carry you through a whole stage. Just how they are in actual Halo.
ReisenTheBunny 28 May, 2024 @ 3:40pm 
i like this mod but the plasma weapons are really tight on ammo since they can't be reloaded. Can that maybe be fixed so i can use them more without running out? thanks
Zepumpkineater  [author] 28 May, 2024 @ 12:23pm 
@Shakon_Krogen They do not. No such code exists in M:PN, so I could not make them supercombine. However they do detonate on hit.
Shakon_Krogen 28 May, 2024 @ 11:45am 
now do the Blamite (Needler and Needle Rifle) weapons Supercombine?
Scaldra Jeager 28 May, 2024 @ 10:18am 
I've noticed an issue where sometimes if you shoot the mauler you hit yourself, i've noticed this happens more when you're dual wielding.
Zepumpkineater  [author] 27 May, 2024 @ 2:30pm 
@El Bros They do.
El Bros 27 May, 2024 @ 11:39am 
Do these weapons appear in arena mode?
Pokey1751 26 May, 2024 @ 9:13pm 
yeah i saw it shortly after i commented XD
Zepumpkineater  [author] 26 May, 2024 @ 1:18pm 
@Pokey1751 I have already done star wars weapons. Blasters and lightsabers can be found on the workshop.
Pokey1751 26 May, 2024 @ 10:55am 
can you do fallout weapons and maybe star wars weapons as well?
CocoBat 25 May, 2024 @ 1:47pm 
Very rad :zombo:
Zizzar 40K 25 May, 2024 @ 6:42am 
es Bellisimo:deadweight:
Kote 24 May, 2024 @ 8:20pm 
so nice...
Sir Boney 24 May, 2024 @ 10:56am 
covenant the best