RimWorld

RimWorld

Progression: Temperature
66 Comments
Heavy & Ze Medic 13 hours ago 
Towel rail removal is the only thing keeping me from this mod. Towel lovers rise up.
Futstub 13 Jul @ 12:44am 
Please give us the towel rail. :'(
Kuka Cola Original 3 Jun @ 4:23pm 
we want towel rails back!!!
thryllth 29 Mar @ 4:18pm 
My poor pawns must now throw their towels over the door?
Sverd 28 Mar @ 8:20pm 
This mod may have a strange interaction with RimFridge. It successfully puts the single fridge and wall single fridge in the temp category, but the dual fridge and quad fridge appear to have been thanos snapped. They're still in the game and can be spawned with dev mode, but they do not appear in the temperature category or anywhere else and cannot be built normally.
SuwinTzi 27 Mar @ 11:38am 
I had just left a comment on VE Temperature about the exact things this mod does. And now I find it.

Mixed feelings about the towel rack. I've never used it but it's a nice fluff thing.

About the Replace Stuff over hall items, they have support for Ideology styles with but VE Temp doesn't so yeah.

Lastly have you checked out Niilo's QoL? It has a cool feature that checks for overlaps with other mods and will let you know in the log.
Luneyl 20 Mar @ 11:33am 
No Towel Rails for bathrooms? :trsad: I like everything in here except that removal.
ferny  [author] 14 Mar @ 7:36am 
v10 - moved the ice crystal zones from better autocasting into temperature
Shoka 8 Mar @ 2:33pm 
I also miss towel rails. They look very nice for bathrooms in a way radiators don't
homeworld 8 Mar @ 7:19am 
I miss the towel rails as well. Also, by any chance is there a way to make the bath tub metal stuffable? I only have the option to build it with wood and bone.

The omission of some duplicate items is kind of sad and I wish at the very least they were build-able via left click menu. However, since I am stoopid and don't actually know if that's possible or easy to implement, it's no big deal.

All that critique nonsense aside, thank you for your work on all of your mods. I appreciate you!
tri_idias 23 Feb @ 6:28am 
Anyone else having issues with the heating pipes for the Multi-floor mod? As soon as it connects to anything on another floor, the boiler stopped working for everything including things on the same floor. When I remove it off the other floor, it works again.
ferny  [author] 14 Feb @ 2:16am 
v9 - made cooler/heater naming conventions equal
ferny  [author] 31 Jan @ 1:00pm 
@AI Otomatis Universitas Telkom ?????????????????
Update: Things go to what they are supposed to do when I remove Wall Heater by Xercaine and Cozy Heater by Turkler. Not know exactly why, but just a heads-up for everyone.
I don't know what exactly happened with the patching, but this mod removes reinforced walls and embrasures from Combat Extended Armory.
GodzillaNaps 27 Jan @ 3:00pm 
I just found your mod collection and you're over here making Rimworld 1.52
Italnerd 2 Dec, 2024 @ 12:05am 
I've spent so long being wildly confused why after installing this mod I had no wall mounted heaters/coolers whatsoever. The defs weren't in the game at all. Turns out I was so confused because it had nothing to do with this mod and was in fact
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3262911991
The Tiny Tweaks Collection
- The various wall-mounted appliances, alongside the ceiling-mounted ones, have been removed. They just felt redundant and ugly to me.
Just figured I'd leave this here in case anyone else was running into the same issue. Maybe some day I'll learn my lesson about unprotected modding XD
Ghost of Draupnir 30 Oct, 2024 @ 2:02am 
Is it possible for the Helixien Gas Boiler to be put under Heating tech instead of Fluid Exchange tech? Trying to make a Gas-Only colony and was surprised to see that even though I had gas tech and heating tech, I couldn't make a gas boiler because it was locked behind electricity
Kokorocodon 17 Oct, 2024 @ 3:35pm 
I miss the towel rails...
ferny  [author] 7 Jul, 2024 @ 7:51pm 
@Intelligen't Built this one a while ago I don't entirely remember how much of it is fully dependent on VTE's existence, but it's marked as a dependency for a reason like if you don't use it many operations of this patch will fail and such
Intelligen't 7 Jul, 2024 @ 4:06pm 
does this require all three mods? or can i play it without vte?
WDLKD 7 Jul, 2024 @ 2:29pm 
You're doing Gods work, @ferny, THANKS!
ferny  [author] 7 Jul, 2024 @ 8:32am 
v7 - added rebuild doors and corners support, moving the floor ac unit to the temperature category
ODevil 5 Jul, 2024 @ 11:25pm 
Never seen a powered or warmed towel rail either lol
I have many towel rails in my bathroom, but none of them are heated...
Futstub 22 Jun, 2024 @ 3:15am 
Man, I really wish Cherry Picker was back... D:
SkylineOdeum 31 May, 2024 @ 10:55pm 
I think a lot of stores and vendors have started calling towel rails "towel warmers" or "towel heating racks", at least from what I've seen. Maybe cuz as the're not built in as heating fixtures anymore and just sold as a free standing appliances just meant for towels and robes.
Nam 31 May, 2024 @ 1:37pm 
not long ago using hotwater/steam was a efficient method of warning large areas with radiators, these tower rails are just radiators you're ment to put things on and are just a luxury like heated floors.
Futstub 30 May, 2024 @ 1:57pm 
I have never ever seen a towel rail not working with hot water, but in a hostel they most likely go for the cheapest initial investment. :>
Comton 30 May, 2024 @ 10:26am 
Towels radiators still exist but are using electricity for most of them now

In hostels I'd saw towels radiators that are blowers too

So you have a heat air flux when leaving your shower plus heated towel
AF0_m 29 May, 2024 @ 10:57am 
I love you
Futstub 29 May, 2024 @ 9:12am 
And it makes the bathroom look nice. :>
The Ghost Knife 29 May, 2024 @ 9:08am 
The Towel Rail is a radiator type heating element. People used to throw towels over them so they call them towel rails. It's before my time but you see a lot of very small radiators in bathrooms in the 80's
ferny  [author] 29 May, 2024 @ 8:38am 
@Futstub Honestly if someone can explain to me what the hell is going on with that thing I might add it back but like what the hell its a towel rail and it requires plumibng(??) what sgoing on with it
Futstub 29 May, 2024 @ 8:37am 
Why remove the towel rail though? óÒ
Comton 28 May, 2024 @ 10:02am 
Man you are the space goat of patching ! Keep going your archotech work !
Skharr 28 May, 2024 @ 2:02am 
Godbless. Thank you for your work dude.
Someone to tackle the confusion and mess some mods make
MxCheeseSauce 27 May, 2024 @ 10:26pm 
you're a legend
SkylineOdeum 27 May, 2024 @ 4:47pm 
Any chance you have gunpowder tech or clay & adobe production on your radar for projects? Would love to see if some of the redundancy could be condensed when it comes to those. Many thanks for the awesome mods, especially the organization categories!
ferny  [author] 27 May, 2024 @ 8:40am 
v6 - fixed some stuff with stuff not appearing in certain modlists
Ashen 26 May, 2024 @ 2:54am 
He's done it again
ferny  [author] 25 May, 2024 @ 11:34pm 
@SalmonToastie update custom player icon and caravan packs PLEASEEEE thank you you the goat
SalmonToastie 25 May, 2024 @ 7:45pm 
man i hate that i know when you make a mod. Good shit again.
Brian 25 May, 2024 @ 5:48pm 
GOOD STUFF
Onivista 25 May, 2024 @ 5:42pm 
nice mod. helped me so much :steamhappy:
ferny  [author] 25 May, 2024 @ 5:53am 
v5 - moved dubs washing machine to plumbing
Naturtok 24 May, 2024 @ 10:39pm 
ferny rollin in to become the next "modder I pretty much always add" alongside Owlchemist, Fluffy, and the Vanilla Expanded crew.
ferny  [author] 24 May, 2024 @ 6:57pm 
@girlcow moment I've heard one person one time bring up a problem with Progression Robotics if I'm remembering correctly but it was pretty insiginifcant of an error. You'd have to see for yourself. With this one specifically, i'm bascially 100% positive its compatible as I don't shuffle the research projects, only remove some.
girlcow moment 24 May, 2024 @ 6:47pm 
Out of curiosity, are these mods compatible with Research Reinvented: Stepping Stones? I know that one changes the tech tree a lot.