Garry's Mod

Garry's Mod

Titanfall 2 Movement
31 Comments
binay 3 Jul @ 4:17am 
How to return the fall damage
binay 1 Jul @ 11:50am 
team fortress 2, titanfall 2... :spycon:
deadfelu2020 18 Jun @ 8:38am 
just access through the commands, just type tf2 and just change it from there
MercedesBenz 5 Jun @ 1:49am 
yo the menu wont open
Glockandballplayer1 16 May @ 12:02am 
good mods :steamthumbsup:
vergarajrsalvador 16 Jan @ 10:49am 
Thank you
coolbriggs  [author] 15 Jan @ 7:56pm 
right now the mod is deprecated

will update later
vergarajrsalvador 15 Jan @ 7:08pm 
How do I bring up the menu? I accidentally suped up the wall running with commands and I can't find how to use the menu and yes I used the " !tf2 " command
coolbriggs  [author] 30 Dec, 2024 @ 10:52am 
@bobs_milk working on it, having to update a few mods while working on some personal mods for fun in between
bobs_milk 30 Dec, 2024 @ 2:36am 
can u fix the wall running plz
@coolbriggs
bobs_milk 29 Dec, 2024 @ 4:29am 
for some reason when i try to wall run i stop when i touch the wall and then i turn my camera and start moving at lightspeed and when i look at my console it starts spamming "invalid anim:wallrunning" could u fix this
coolbriggs  [author] 26 Dec, 2024 @ 8:23pm 
@Arma If you're using it for a server, I would like to be compensated. If so shoot me a friend request and dm, and i'll get to you about it and code it for compensation.
Arma 10 Dec, 2024 @ 12:41am 
Hey, I was wondering is there anyway to tie this to a certain job or person, or would it be a server wide thing that everyone can use?
DandyK 4 Aug, 2024 @ 3:53am 
Thanks! now working much better. But i still can do only one double jump. Max_double_jumps set to 3, but it still working only one time per run.
coolbriggs  [author] 3 Aug, 2024 @ 9:51pm 
fixed
DandyK 3 Aug, 2024 @ 11:24am 
there is an error:

[Titanfall 2 Movement] lua/autorun/client/cl_wallrun.lua:99: attempt to call global 'CreateSettingsMenu' (a nil value)
1. ControlPanelBuildFunction - lua/autorun/client/cl_wallrun.lua:99
2. FillViaTable - gamemodes/sandbox/gamemode/spawnmenu/controlpanel.lua:126
3. ActivateTool - lua/includes/modules/spawnmenu.lua:116
4. DoClick - gamemodes/sandbox/gamemode/spawnmenu/toolpanel.lua:202
5. unknown - lua/vgui/dlabel.lua:254
DandyK 3 Aug, 2024 @ 9:14am 
settings doesn't work for me :steamsad:
coolbriggs  [author] 2 Aug, 2024 @ 7:33pm 
@DeftNerd sure, why not? ill work on it
DeftNerd 2 Aug, 2024 @ 5:45pm 
The wallrun has too much acceleration, Is it possible to add commands to customize? And if there are put them in description?
2001 quesenart toaster 2 Aug, 2024 @ 5:32pm 
fuckin NEEEEEEEEEEEEWWWWMMMMMMMMM
BenEViolent 31 May, 2024 @ 2:48pm 
Black mesa style sliding? (literally just reduce ground friction & remove anti-Bhop-jump-thing-whateveritscalled)
coolbriggs  [author] 29 May, 2024 @ 5:49pm 
@ton10p i made a super basic implementation that i might release stay tuned in my discord
ton10p 29 May, 2024 @ 4:35pm 
shield/force field is not like armor is which is both a health pool and provides resistence to damage in proportion to its size,

this is instead a pure barrier which is desined to regen in secconds and dosent stop at all, it consequentualy has a smaller health but its pourpious is to make anything that is too weak compleatly inconsiquential.... aka you wont die of a thousand cuts (small weak hits) but instead the enemy has to hit you heavily consistantly to even affect you.

id like to see this made as the only alternitive is useing a mod that causes my health and my armor to regen
TheToucanman 29 May, 2024 @ 10:58am 
tf2 movement
coolbriggs  [author] 28 May, 2024 @ 12:54pm 
Is there anything you guys would like to see next? Any mod suggestions are thoroughly appreciated!
64fps bhopper 27 May, 2024 @ 2:30am 
based
Хлебные напитки 26 May, 2024 @ 7:44am 
good luck with this mod:bleach::p2cube:
新雨07 26 May, 2024 @ 7:43am 
very cool
Random_Fella 26 May, 2024 @ 7:34am 
Me go neeeew
Lobotomy 26 May, 2024 @ 7:19am 
hell yeah
coolbriggs  [author] 25 May, 2024 @ 7:53am 
Added wallrun assisted view!