Total War: WARHAMMER III

Total War: WARHAMMER III

[6.0] Great Big Compatibility Pack - Kislev
14 Comments
Bardathe111  [author] 14 Dec, 2024 @ 6:59pm 
No update needed
Bardathe111  [author] 5 Sep, 2024 @ 4:39pm 
This mod and its dependencies are already ready for 5.2
atlan2007 21 Aug, 2024 @ 4:49pm 
Ok thanks
Bardathe111  [author] 20 Aug, 2024 @ 7:24pm 
Right these packs themselves depend on the removed mod, so they won't work at all until I update.
atlan2007 20 Aug, 2024 @ 7:23pm 
Ok I tried it and got the warhammer 3 has stopped working. Should I have checked each individual mod as I did or not?
Bardathe111  [author] 20 Aug, 2024 @ 7:22pm 
They can't be used as is just yet. One of the mod authors of a dependency may be uploading a new version of his mods soon, so I didn't want to remove their data only to add it all back. If he's not able to do it in the next week or so, I'll probably just update the packs without it for now.
atlan2007 20 Aug, 2024 @ 6:04pm 
I just found your mods a couple of days ago and subscribed to this and the Lizardman one. Do these require updates since the patch or can be played now? thanks
Bardathe111  [author] 9 Aug, 2024 @ 10:43pm 
Also, in my haste I forgot to say, thank you for the wonderful compliment. It means a lot!
Bardathe111  [author] 7 Aug, 2024 @ 3:31pm 
Oh for heaven's sake; I can't imagine why it's been deleted, but I'll fix it; don't worry.
door 7 Aug, 2024 @ 12:39pm 
All the Patches that relied on More Regiments of Renown (now gone from workshop) - the fix to play with the patches while waiting for update is to open the patch in RPFM, go to
script -> campaign -> mod -> []cp_rors.lua
and delete anything with "alexx" in front of it.
do the same in
db -> unit_purchasable_effect_sets_tables -> []cp_data
and delete the rows with "alexx" at the front in the Unit category

Hope this helps :) (And big thanks to Bardathe111 for making these, makes playing will all these mods super organized and clean + capstones for LLLM is great!)
Bardathe111  [author] 8 Jun, 2024 @ 8:34am 
Don't worry, more is coming!
sigmars_disciple 8 Jun, 2024 @ 7:53am 
Agreed with Gleen Cross! Dead's Kislev units shouldn't be part of it, according to Dead Baron there's noting in there (if there are 2-3 different units, grab them when Dead doesn't look!!!!)

Logically, Snek's stunning Variants mod should be a must for Kislev, and a comp patch for Dead's Kislev overhaul exists ;)

Some good units in Wulf's unit pack; I will admit that this might be a matter of personal taste (or principles), but my Ostankya gets access to all regular Kislev units (she hardly gets big buffs on them so they're already a bit weaker than for the other LLs....)

But I R.E.F.U.S.E. to field an army of fu**in forest spiders when I lead the mighty, majestic troops of the Motherland, even if I do it with an LL that looks like an evil witch caricature from Grimm's Fairy Tales!!!! (And I don't. HAHAHA)
Bardathe111  [author] 25 May, 2024 @ 8:01am 
They will both be integrated into here in time.
Gleen Cross 24 May, 2024 @ 7:45pm 
Maybe you could try to make a compatibility mod between "Dead's Kislev Overhaul" and "The Motherland"? Some units overlaps each other, Dead erased the bear mounts, etc.. it would be cool to have all that stuff working together