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I have the same problem on mac. When launching the game with this mod, it just throws a lot of red errors and disable all mods.
I really hope you’ll find a fix for the 1.6 update - your mods look fantastic and I can’t wait to play them.
Is there a way to get spice and/or rydonium besides the scattered nodes on the map? Like trough deep mining with a ground penetrating scanner to find it or the long range finder to scan for clusters?
Not a clue on how to fix it unfortunately.
@Ganja the Barman nope, it's an additional 'superior' material that's mostly there for crafting higher-tech stuff
@Aranador it's a known issue with the base game's code, I recommend using ResearchPal (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3263594757) or any other research screen UI overhaul mod
@HyperionGM could be a mod conflict of some kind, are you using Pick Up And Haul or any mod that affects stack sizes?
3254370945\1.5\Defs\ThingDefs_Items\ThingDefs_LightsaberParts.xml
if you delete this file, then you *should* be able to load into the game when only running KotOR Core + dependencies, though there will be lots of missing reference errors. I do not yet know why this file is causing the game to crash, but if anyone else wants to investigate, we now know where to start looking
@MuroDontPanic [dxdy] you *should* be able to go into the drug policy tab and set a "keep X amount in inventory" value. if they're not picking them up after you've done that then I'd recommend Pick Up And Haul
I've cleared out a drive on one of my computers to install Linux onto so I can try to figure out myself what's causing the KotOR Core incompatibility, but I haven't decided what distro to use for this yet
When its loaded pawns will not count/see this mods med kits as usable for treatment.
I also cant get it to work with the outer rim collection, rim cities, real ruins mod, i dont know why but it tends to break world gen (when its loaded by itself with most up to date rimworld version) AND map gen (ores vanish), not sure if its something that broke due to updates with base game,
i also get issues with other parts of the mod such as factions mod....
is there anyway we can get like a KOTOR LITE version that just uses Outer Rim as a base or something with less custom code? the graphics are top notch in this mod would be nice to get some kinda graphical add-on or content pack that doesn't use or depend on so much custom code
Accoding to "Better ground-penetrating scanner" so far Cotrosis and Tibanna gas are findable.
surface deposits of resources won't be added to your current map if you add it mid-save, but they should appear on other tiles you caravan to. underground deposits might appear on your current map though, since I think those are determined by random RNG roles, but I could be wrong there.