Age of Wonders 4

Age of Wonders 4

Retinue Mod - Giant Kings Update
16 Comments
SD Corp 20 Jul @ 10:08pm 
My battle keeps having a stroke every time these guys spawn in, is it not up to date?
DJ OtterPop 3 Jul @ 6:52pm 
I'm still confused about what "Retinue of the Godir" actually does? It just seems to be random units from any and all cultures. Would it not make more sense for it to be of the leader's culture?
EnumaEllis 3 Apr @ 7:03pm 
Yay!
Maal  [author] 3 Apr @ 5:50pm 
Bagas is checking the mods out, he's fixing and testing all of his mods simultaneously so it should be done by around this week-end.
Captain Rex 3 Apr @ 4:41pm 
Is it working with the latest update?
EnumaEllis 22 Jan @ 3:21pm 
What files does this mod edits? Because it's causing an immediate crash in my campaign.
Pai de 5  [author] 10 Dec, 2024 @ 1:51pm 
Retinue has been fixed to work on the new Hero Update.

To fix some ugly UI issues, you now need to choose between Magical/Cultural Line before picking the Retinue, functionality remains the same.

However, the AI now can only pick the new "Retinue of the Godir", otherwise the mod would not work properly, this retinue will randomize 3 cultural units to spawn, the player may pick it as well if they wish.

Remove some Retinue choices that were not working anymore.

Added Eldritch Retinue - Splitterlings
Added Dragon Lord Retinue - Wyvern Fledgling
WarrGrinn 10 Dec, 2024 @ 6:35am 
ok,mod no longer works for human players but still AI somehow ends up being able to use. Good to buff AI but i would like my sun priests back lol.plz update.
Wolfie 21 Nov, 2024 @ 2:14pm 
Cool idea
Captain Rex 14 Nov, 2024 @ 4:29pm 
Does this mod need an update for the latest version?
Warm Toy 24 Jul, 2024 @ 3:46pm 
Can you make a version that applies to heroes as well? I would love a version like that. Its not like the game gives us many heroes so its not overwhelming
Bloodrebel 21 Jul, 2024 @ 2:25pm 
Hey there, would there be a way to make it so that regular characters could take a retinue as a skill point upgrade? Keeping the same restriction of only one retinue per character
Lulu 3 Jul, 2024 @ 11:04am 
Love the mod ! Thank you for trying to make it a bit balanced, the person below me didnt even try to follow what you already made.
Vaelrisian 27 Jun, 2024 @ 1:33pm 
Just some retinue ideas I'd like to toss out:
Retinue of the...
Void God - 1 living fog and 1 abductor
Ice Queen - 3 lesser snow spirits
Worldscorcher - 3 pyromancers
Magma Mage - 3 lesser magma spirits
Necromancer - 3 random skeleton units
Lich - 2 bone horrors and one necromancer
Tidecaller - 3 lesser tide spirits
Geomancer - 3 lesser stone spirits
Fiend - 3 inferno hounds
Archfiend - 1 balor and 1 nightmare
Stormlord - 3 lesser storm spirits
Beastmaster - 3 random t2 animals
Serpent - 3 random serpent units
Spiderqueen - 3 random spider units
Mistcaller - 2 mistlings
Artificer - 3 t1 to t2 golems
Artillerist - 2 mage cannons
Gunner - 2 magelock units and one dragoon
Fae - 3 random faeries
Drakewarden - 1 random t3 wyvern
Shininku 26 Jun, 2024 @ 6:36pm 
Will you do an alternate/update version with some Eldritch units; like 3 splitterlings, 2 constrictors, etc.?
Kingmaker 4 Jun, 2024 @ 8:37am 
I feel like a "lite" version of this mod might actually be really cool. If every leader could potentially have a retinue of 1 elite unit that they could upgrade with their skills. It would be like a unit of bodyguards for the hero.