Victoria 3

Victoria 3

GDP Growth Rate: Improved
30 Comments
1230james  [author] 19 Jul @ 11:54am 
You can upload the translation as your own mod and I'll leave a link in the description here
supernova0102 19 Jul @ 6:59am 
I wanna make korean translation
Is there any way to sand localization file to you?

or May i make a mod include korean localization file,
of course translation mod will require this mod
1230james  [author] 24 Jun @ 2:03pm 
If it needs one, there will be.

You can check the description of my mods workshop collection to see the update status of everything - there's a long list of mods to get through so this might not be looked at for weeks.

Although, all this mod should be doing is calculating some variables values and replacing one very specific localization string so I don't think it would have broken?
jdaph 24 Jun @ 10:17am 
Will there be a 1.9 patch?
1230james  [author] 1 Jun @ 12:04pm 
Something like that would be out of scope for this mod.
Vantila 1 Jun @ 6:54am 
Should have beenin the base game. Thank you!

Suggestion: Yearly news event pop-up that looks like a Financial Times newspaper page that tells you that your GDP grew X amount this year.
1230james  [author] 17 Mar @ 1:16pm 
...what compatibility patch?
dada416 17 Mar @ 10:35am 
why it dont work??? im using the comptabbility patch
1230james  [author] 11 Nov, 2024 @ 6:17pm 
😐
MasterOfGrey 11 Nov, 2024 @ 3:01pm 
FYI, for some reason Better Construction Queue, and Dense UI 1.7 both overwrite this, even though they shouldn't need to.
Georg3mx 7 Nov, 2024 @ 3:30am 
does it work with the global gdp share mod?
Tosun Paşa 6 Nov, 2024 @ 4:14am 
Thanks for explanations and mod.
1230james  [author] 4 Nov, 2024 @ 7:10pm 
@Tosun Paşa
The author of the Global Stats mod says the compatch has been updated
1230james  [author] 2 Nov, 2024 @ 3:37pm 
The growth rate in the GDP tooltip (the main one, not the one with the 4 trends in it) is now derived from the 12-month monthly rolling average. Specifically, it's whatever that is multiplied by 12.

I did this because it offers the most smooth [projected] annual growth rate on a monthly basis.

The original behavior was to just show the fixed window annual growth, which I think is inappropriate considering that the data gets stale as the year goes on, and much can change about your growth trend within a year. You can see in some of the examples in the thumbnail (e.g., France, Qing, Korea) that their GDP growth based on the fixed window annual growth showed a decline in GDP, but the graph generally shows an upwards trend, which the rolling average correctly reflects.

I decided against using the moving window annual growth since that is still susceptible to drastic, one-off swings like the fixed window stat. Using the rolling average dampens the effects of outliers.
Tosun Paşa 2 Nov, 2024 @ 4:02am 
This is also the case in the pictures you shared.
Tosun Paşa 2 Nov, 2024 @ 4:01am 
Why don't the growth rates in the classic view and the growth rates in the pop-up window match?
Tosun Paşa 2 Nov, 2024 @ 3:30am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3312478537

There is a compatibility problem with this mod. Can you fix it or can you integrate the features of this mod into your mod? I think they complement each other very well.
1230james  [author] 1 Nov, 2024 @ 4:38pm 
An update has been pushed.

Additional statistics to paint a more granular and dynamic picture of your GDP growth trends are now provided.

@Tosun Paşa: The absolute change is now also provided in addition to the percentage change. Thank you for the idea!

Please view the changelog for the full details.

Existing saves should be compatible, although the numbers for the new statistics may not accurately reflect the actual historical monthly GDP trends (since the mod has to track it itself, and the older version obviously did not). It will take a full year for those numbers to be correctly calculated in such cases.
Tosun Paşa 25 Aug, 2024 @ 2:43am 
Along with the percentage difference, it would be nice to quantify the difference.
1230james  [author] 31 Jul, 2024 @ 11:09pm 
Not a problem 🙂
1230james  [author] 1 Jul, 2024 @ 11:22am 
I don't see why it wouldn't
MrJaMan 1 Jul, 2024 @ 11:00am 
does it work with multiplayer
gamedreamcd 29 Jun, 2024 @ 10:41pm 
Get it, thanks
1230james  [author] 29 Jun, 2024 @ 10:38pm 
All it really does is replace one string so I don't see why it wouldn't
gamedreamcd 29 Jun, 2024 @ 10:26pm 
1.7 works?
1230james  [author] 27 May, 2024 @ 8:55pm 
iconic
E 27 May, 2024 @ 8:00pm 
@Kyos is just a jealous, salty loser with zero skills in modding lmao, he is crying all over the workshop (not just this mod). Ignore him.
1230james  [author] 27 May, 2024 @ 12:25pm 
fwiw I showed it to Sena Lee and they gave it a thumbs up
chr.maroudas 27 May, 2024 @ 9:09am 
@wtf dude, this man fixes a mod that we almost all use FOR FREE and has implemented many others and you attack him instead of just saying thanks for time and effort?

What he should do if he can improve something - leave it as it is? He remade it after all, he didn't take original author's code.
Kyos 26 May, 2024 @ 11:00pm 
So, you just came an flex over the original mod creator making a better version, lovely.