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But for some reason all of those shoving mechanics aren't in this L4D2 version? In this one you can't shove until your reloading animation is finished. And if you recently shoot your weapon, it will take like 2 seconds for your character to be able to shove enemies around.
but, instead of using hl2 ammo for the pistols and magnum, make them use custom ammo
so they dont override whatever other weapons that use pistol and 357s ammo amounts
these weapons are so powerful
#1: Sometimes the viewmodels will either disappear or be misaligned
#2: Occasionally the weapons won't play all their sounds or animations
So far I've noticed these problems occur with the Military Sniper, the Pump Shotgun, & the Hunting Rifle (none of the other weapons appear to have these issues however).
The P220's sounds are REALLY quiet & only seem to come out of the left speaker
Like with the L4D1 version of this pack pistol don't display their reserve ammo
The Military Sniper has no shove attack: clicking the right mouse button engages the scope whether "E" is held down or not (this is not the case for the Hunting Rifle however which has properly functioning scope & shove functions)