Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
@Boz, looks like province 737 not connected to anyone, is this a bug?
Drawing map - mix of AI art, photoshop and drawing.
Natural Barriers - creating de-facto clusters of provinces makes balancing positions even harder than it already is... doing "balanced" maps vs "pretty" maps is a long debate which has it's own discussion threads on the Dominion Modding discord, you can find arguments for each there.
Chokepoints - these are connections to each planet, but they're not 1 province chokepoints because that's bad for many reasons
Hidden Connections - When people actually play on the map, finding long connections is not hard, at least none of the 80 players complained about that.
I have a video reflecting on map design and previous version of this idea (called Bozmos) and I talk about reflecting what I've learnt.. and what big++ games are like in general
https://www.youtube.com/watch?v=xa4adfoF3Ug
This is a truly epic map; I actually wish you could break down the worlds in it and make smaller maps out of those, because every one of the worlds is fascinating and deserves its own game.
I notice in the map a total lake of natural boundaries and barriers... I couldn't find a single river, or a single mountain pass. There didn't seem to be many Mountain regions at all compared with the alternatives. These mean that certain gameplay strategies will be completely obsolete... players who choose the Swimming blessing, for example, will get zero benefit from it, and factions that give advantages going through mountain passes will also not benefit therefrom. It's also not always clear which points on each planet/object lead to which other planets/objects.
Still, gorgeous map. Congratulations. Again, how did you make it? AI art?
The banner is simply to attract attention, but if you go and download it - I don't think you will be disappointed.