RimWorld

RimWorld

Milira Race Gene Patch
19 Comments
FieserMoep 11 Jul @ 4:40pm 
@화밀 wMil
Did you use Milira with only the Race or Milira with Race AND Xenotype? Story worked fine?
折纸的小箱子 23 Jun @ 8:13am 
1.6打了基因补丁后新建殖民地时默认是智人种不是天空精灵,要手动改
Aristarchus of Samos 16 Jun @ 10:30am 
can this be added to the game without milira to get the genes?
Anshan_67 15 Jun @ 3:55am 
超级卡利多,我们的家园。
智识,旅行,锻造,我们的生存之道。
但知识,也有代价。
(鼠鼠地道游击队炸掉了电池还偷走了地面科考站里面所有小蛋糕)
不,我们的食物库房啊,不——!!!
I N V A S I O N
(阿尔忒弥斯议长)觉得眼熟?
这样的场景此时此刻正在边缘世界各处上演!
(指指)你可能就是下一个,(响指)除非你能做出生命中最重要的决定。(接过瓦尔基里头盔)
证明你拥有守护知识的力量与勇气!加入,百战精锐!(带上瓦尔基里头盔)
(米莉拉百战精锐正在轨道空降突袭殖民地)
成为米莉拉的精英!
见识奇异的新生命体!(轻型轨道炮一炮打掉敲击兽)
让米莉拉之羽惠及整个边缘世界。(两个百战精锐将哈集米旗帜插到大象尸体上)
成为英雄!成为传奇!成为百战精锐!
화밀 wMil 14 Jun @ 11:48am 
just tested and seems working fine for me
화밀 wMil 14 Jun @ 10:42am 
will this work for 1.6?
Goust 2 Jun @ 1:01am 
I was having issues with the storyline being disabled. I was using prepare carefully and the gene patch and found that the issue was using colonists with only the Milira xenotype. When I left the xenotype as baseliner, the storyline did not disable. If you want to play with the storyline, do not use the xenotype.
Rex705 8 May @ 4:00am 
Why not just make a full Millira Biotech race with these genes instead of having them as a side mod?
sabsuda_san 25 Apr @ 5:25pm 
I'm trying to represent this race by attaching it to the Milira faction rather than the default homo sapiens, but so far without success. I hope the author will solve the problem.
Creux 11 Oct, 2024 @ 3:11am 
Why does the Milira faction still say it has 100% baseliners?
NightTree23 4 Jul, 2024 @ 1:15am 
Is the ability to fly tied to genetics or given by script?
I'm having some weird intereactions with other mods
Thanks for the awesome content
lechkingofdead 3 Jun, 2024 @ 12:11pm 
the reasion HAR is being phased is mostly because the door ot making a xeno is easyer then working with HAR im shure but im happy to see more har xeno mergings like this because it fixes the issues of genetech with har by jusy forcing a set genes that DO work.
Magia🔥Baiser 2 Jun, 2024 @ 5:08am 
I dont run HAR, and have the same affect you mentioned being a HAR trait with my regular gene mods.

HAR Also conflicts with alot of gene mods and new types. Frankly HAR is being phased out by alot of modders. Whether or not this removes that dependency is the issue. Because some people have completely removed HAR due to its gene mod conflictions.
Aranador 1 Jun, 2024 @ 4:39am 
No - HAR lets modders add body parts that actually 'exist' in the game, such as wings that can be hit by gunfire and take damage. Biotech can not do that. This mod allows further customisation of what the race can do, and are good/bad at.
Kresius 31 May, 2024 @ 7:27pm 
Does this Remove the HAR requirement for the main mod?
冬季的辇道增七 31 May, 2024 @ 8:07am 
大佬,米莉拉派系还是智人种
Aether 30 May, 2024 @ 8:20am 
The compatibility is nice... But there's no in-game description of the xenotype or anything.
Kevin 29 May, 2024 @ 5:40pm 
第二:steammocking::steammocking::steamhappy::steamhappy:
☭𝓛𝓪𝓸𝓦𝓪𝓷☭ 29 May, 2024 @ 10:41am 
沙发(