Total War: WARHAMMER III

Total War: WARHAMMER III

Campaign Configuration Mod - REPOST
65 Comments
chainas{柴纳斯} 29 Jun @ 6:34pm 
@Lachlyn:Can it also have an effect on hero units
CCBlackhausen 29 Jun @ 8:00am 
YES! Please update pls! PLEASE! This mod is one of the BEST ever made and the original doesn´t get updated anymore. PLEASE update it!
ny-bx-kz 26 Jun @ 3:32pm 
It used to work just fine but with the latest update the game crashes in the end of the turn on 29th faction. :( too bad it has not been updated for over the year. Impossible to use any longer.
chainas{柴纳斯} 26 Jun @ 6:24am 
Can it be effective for hero units?
Crimson ReapeR 7 Jun @ 8:55am 
no doubt some things wont work, like the LL buffs for new LL's but most things do still work
Mumm-Ra 28 Apr @ 7:17am 
unfortunately it's not updated
cattlekiller 23 Apr @ 9:41am 
@pritchy_01, if you look at Generic and Legendary lord Buffs, almost at the end is movement range, just don't forget to enable the buffs at the top.
pritchy_01 22 Apr @ 5:56am 
is there an option to to decrees campaign movement rang? Or am i just being thick n cant find it?
mikelangelo70 21 Apr @ 11:16am 
my friend replied like this Yea can be updated, earliest i could fully start on it would be like next weekend tho
couldnt pin point it fully, as my work will be more upcoming weeks
mikelangelo70 21 Apr @ 12:08am 
I wrote to a friend to have a look at it
otMC 4 Apr @ 9:22am 
This mod works for me without issue on 6.1.2. Activated every configuration it has, and didn't notice any not working. Only thing is the configurations I set through MCT sometimes doesn't always automatically apply when I create a new campaign (most often it does). If it doesn't, just make the new campaign, set your settings how you want them after loading in, then make a new save and reload it. This is also how you change any configurations later.
I don't use an external mod manager, and have it third in my load order after MCT and MIXER, with ~50 other mods after it.
Do you know of any mods similar to this one? That allow adding modifiers for construction speed, public order, unit upkeep, etc?
budi29filelist 27 Mar @ 2:47am 
It crashes at startup, at least for me
Rustic "Kalessin" Citrus 23 Mar @ 2:10pm 
"Delayed panels and stuck on Couronne's turn"

Can confirm, it suddenly no longer works after working like a champ since the repost!
BloodW0lf 25 Feb @ 4:41pm 
any update?
EliteGamer11388 19 Feb @ 1:46pm 
Author took over mod, as it's their favorite and original was outdated. Now it's others favorites and outdated again, anyone else gonna take it over? If I had any idea how, I'd do it, but I don't, nor would have the time to keep it up to date.
Tingu 21 Jan @ 4:43am 
UPDATE
powerofthedarkside93 8 Jan @ 3:33am 
Delayed panels and stuck on Couronne's turn. Tried both this mod and the original and both are the same.
♛TheWhiteRussian♛ 26 Dec, 2024 @ 2:17pm 
As my priority one mod I have no idea how to use this mod. Can't find the config menu anywhere
Crimson ReapeR 21 Dec, 2024 @ 2:18am 
mod works fine with everything except background income has never worked and you cant buff the new LL's, you can buff the new units though
Nordy 18 Dec, 2024 @ 1:37am 
Does it work with v6.0.1? 🤔
Daxterminator 13 Dec, 2024 @ 11:05am 
Can you please update for 6.0 ? Thanks mate
Francisco 11 Dec, 2024 @ 10:25am 
Yah background income cant be changed
EliteGamer11388 6 Dec, 2024 @ 4:45pm 
Background income isn't working. Enabled it for both AI and myself. Tried on both mid save, and new game. No change.
Agraza 3 Dec, 2024 @ 2:35pm 
so if I change the settings mid campaign they don't seem to update. is there a way to force it?

for example if i make the growth penalties more harsh later on, it stays at the level I started the campaign
vineshfamily 30 Nov, 2024 @ 2:28pm 
Any examples of settings to make allies useful? Unfortunately they get overrun always
farmerj13 21 Nov, 2024 @ 5:10pm 
Anybody know what the code would be to add more lords/factions to this mod? The original mod maker said it was a simple few lines of code but did not elaborate. For instance I would like to add Yin Yin to the mod so it modifies her.
akingknowsbest 13 Nov, 2024 @ 11:10am 
When I use this mod, the events panel delays in loading. Then when ending the first turn, the game freezes. When I disable this mod, none of this occurs. Any ideas?
The Wriggler 12 Nov, 2024 @ 10:31am 
Scratch that, randy is right. Turns out the mod I was using to add factions to the realm of chaos is scuffed currently and not this one.
randy 11 Nov, 2024 @ 1:48pm 
Works fine in 5.3 (at last single player)
mikelangelo70 8 Nov, 2024 @ 12:00am 
update please
The Wriggler 7 Nov, 2024 @ 7:26am 
Definitely doesn't appear to be working after the latest hotfix
Ghastous™ 3 Nov, 2024 @ 11:04am 
@amitaya what other mod are you using thats like this to work in MP?
ミスターノーバディ 1 Nov, 2024 @ 7:27am 
not working after patch 5.3 today. Hope this will get update soon.
SHIELD_Agent 12 Oct, 2024 @ 3:36pm 
Can AI and/or player accumulate over 100k gold with background income?
WeberKooks < Discord 3 Oct, 2024 @ 5:57am 
@Weebst@r first of all you need mod configuration tool. Second of all it will be in the top left hand corner of your screen.
Amitaya 1 Oct, 2024 @ 8:30am 
Nvm. Not working in MP. Using another mod for what I wanted.
Amitaya 1 Oct, 2024 @ 3:29am 
I'm getting immediate disconnects in Multiplayer when using this. Anyone know how to solve?
Even with the mod doing nothing at all or when starting a completely new campaign it happens.
Crimson ReapeR 16 Sep, 2024 @ 9:26am 
everything works well btw, only thing is for modded lords, i think that was what the previous guy was saying but if so he could just get OP lords and heroes mod
gndn1004 21 Aug, 2024 @ 9:17am 
Doesn't work generic lord buffs
Weebst@r 5 Aug, 2024 @ 1:59pm 
Can someone please tell me how I can even access this mod? I can't seem to find the options anywhere in the menu/campaign ui! Really want to try it it seems awesome!
stevens2222 20 Jul, 2024 @ 8:54pm 
bro up pls :( this is my favorite mod :steamsad:
REITERPALLASCH 19 Jul, 2024 @ 8:27pm 
could you remove the required items requirement for the original since the mod manager says it's missing
Virus 19 Jul, 2024 @ 1:21pm 
Does it work actually? Neither income or research options do not do anything for tomb kings at least
Lachlyn  [author] 6 Jul, 2024 @ 11:25am 
Apologies for any bugs, etc. I added support for legendary lord buffs for the new DLC characters but I wouldn't even know where to begin with fixing some of the other issues with the mod.
Commander_Kell 23 Jun, 2024 @ 12:10pm 
@Nlikely, from what I've read in the original mod's guide, the mod author says specifically that Background Income isn't / can't be changeable, hence the workarounds with tax percentages, etc.
Ghastous™ 21 Jun, 2024 @ 11:31am 
wish these kinda mods would work on MP.
Valerius 15 Jun, 2024 @ 2:17pm 
Confirmed broken again for MP.

Even the dry combination of | #1 Mod Configurator + #2 Mixus + #3 Campaign Config | did do nothing to launch a MP game successfully. It's always a connection loss shortly after leaving the loading screen. This one atm is the most faulty one in our list.

And @AdorableAurora
Depends on the MM. Kaedrin's and wh3mm will have it normally sorted like the higher in list, the more important, so put it on top at best.
Joe Warhammer 11 Jun, 2024 @ 6:53am 
This is not working for me anymore, last week was working fine
AdorableSparrow 10 Jun, 2024 @ 9:52pm 
do you put this at the top or the bottom of the mod list?