Entropy : Zero 2

Entropy : Zero 2

Excalibur 1-6
130 comentarii
замочу всех! 12 iul. la 12:36 
how do i open first door? lol
SuperiorSuga 7 iul. la 6:46 
this custom campaign have its similar to SWAT because when you command your squad to stick and go in the specific location it responds quick and clean, also the short campaign is perfect. 100/10
Hotcheeto09 25 iun. la 21:10 
im not seeing the custom textures + animations for the combine im not sure why
Daring Do [TRH] 5 iun. la 10:58 
Pretty sure code 66 is a easter egg to order 66
Goobie Woobie 3 iun. la 14:31 
Also the soundtrack slaps.
Goobie Woobie 3 iun. la 14:28 
Is the code 66 thing a star wars reference or is it just me?
Crash_Trooper 24 mai la 13:16 
hey will there every be a update to this mod so that it wont crashed or lag in the part with the zombies and abc cuz i rly like this mod but it lags alot in that part
Sr Flashback 14 mai la 10:12 
buen mapa, algo corto pero muy bueno
The_Guardian™  [autor] 13 mai la 22:28 
At the time I didn't figure out way to 'reinforce' dead squad mates if they die, at same time I didn't want them to be reinforced since they are rather a special squad, maybe I could of added a game failure status if one of them dies and increase their health stats.
it's good map but it can be beated by just clicking at C and make squad kill almost everyone
beacuse they cannot be killed
Big Cyrus 10 mai la 12:13 
execute order 66 refrence :shcfire:
✠ Shivaki ✠ 25 mart. la 13:28 
Prospekt: ​​Zero will continue to develop :D, but it will most likely take them a long time to develop
The_Guardian™  [autor] 25 mart. la 13:23 
My story or idea can't be compared with EZ2 itself or Uprising since there's no good guy story at all, you're just a generic Combine Elite in my vision, such as Prospekt: Zero Remake, I always liked the idea of playing or being a generic Combine, so that's exactly what I am implementing in my Excalibur 1-6 series.
✠ Shivaki ✠ 25 mart. la 12:16 
It would be nice to develop such a story mod, the episode turned out great, it's a pity that you won't be able to develop it, although who knows, maybe you'll have people to help with this, we're still waiting for Entropy: Zero - Uprising on Steam, as well as its second episode)
The_Guardian™  [autor] 25 mart. la 11:18 
I'm honestly not great with long term stories or expanding and/or elaborating on them with the same subject... I think I settle just right on making this project a episodic thing. I also have in sketches a new project named Excalibur 1-6: Code 11-14, however SourceWorld takes priority over it, even then I pretty much know what I have in plans for it if I will even get to finish it this year, at all...
✠ Shivaki ✠ 25 mart. la 11:13 
It would be nice to release a full-fledged Excalibur mod :steamthumbsup::gordon:
Mr_Evil 24 mart. la 14:30 
Yeah that worked perfectly. That was great. Well done.
Mr_Evil 24 mart. la 14:10 
Oh that makes sense.

Ill give the fix a try then thanks. I hope it works for me. The quality presented in this map is brilliant.
The_Guardian™  [autor] 24 mart. la 12:57 
Barrels explode by throwing in grenades. This rule was enforced because during playtests Metrocops would shoot the barrels by accident and lit up their own APC, rendering it useless right before the player takes care of it.

The lag is related to sounds, fix added in description. We have no solutions for this issue unfortunately to implement in the map, as it happens on certain PC specifications.
Mr_Evil 24 mart. la 12:42 
Huge shame. The custom models, voices, sounds, animations, etc are all super cool. But then as soon as you get to the apc, even with a good pc, it becomes unplayable. Maybe if the apc died it would go back to normal frame rates but the explosive barrels are invincible. How are you supposed to destroy that apc?
dark shadow XD 24 febr. la 19:09 
anyone else have massive lag once youopen the doors to either the elevators or the bunks i cant even play XD
Lord_Woo 31 dec. 2024 la 6:19 
This has a good story into it. Continue with a sequel to it
The_Guardian™  [autor] 25 dec. 2024 la 23:30 
You play this with Addons that changes the Combine models, which don't include some of the base animations of Entropy Zero 2.
OriginaltXz 24 dec. 2024 la 23:58 
Some animations like in the start of the map on the truck are missing, also a Combine being up an APC
Barny600 12 dec. 2024 la 8:50 
Short but really good map built on top of EZ:2, dare I say this made me feel a lot like a bad guy than the main game ever did. The story was simple but quite effective in conveying the atmosphere and the original music is a banger. On top of that, Echo-8824 is a lot better protagonist than Aidan "Bad Cop" Walker on virtue of actually being a cold and inhuman machine rather than a quippy fratboy that feels out of place within the Half Life universe.

Only complains is the Metrocop being a little too much tankier when it comes to health and the lack of more health packs, regen stations and secrets, but overall a well packaged custom map.
OoRmikooO 30 nov. 2024 la 10:13 
Thank you for the explanation!Maybe I used “ent_fire !picker skin” to replace the skin of combine soldier with Excalibur 1-6 causing this problem.When this problem occurs it even affects soldiers of other maps!So I chose to re-subscribe to fix that.
The_Guardian™  [autor] 30 nov. 2024 la 7:26 
There's no relevance whenever the squad can be or not killed whenever might be or not relevant to the crashes, it is true however that this mod might nor not cause conflicts with other submissions or vice-versa in this case, but at the time when developers of EZ2 played this map I haven't heard concerns whenever might break or not the game itself or other mods, but there is still a possibility of conflicting regardless.
OoRmikooO 30 nov. 2024 la 3:47 
Subscribing to this map may cause some problems or conflicts,combine soldier deaths may cause the game to crash immediately.I think it might be the new skins that are not compatible with the death models(Because Excalibur 1-6 soldiers can't be killed in the game).This issue will cause you to not be able to load some of the other workshop maps.
YKPA/\_TPYCuKu 19 nov. 2024 la 2:11 
Это афигительная карта! И сюжет прямо за душу взял. Когда ГОшники услышали, что их собираются ликвидировать и удивились - стало жалко их. Ведь они понимали, что всё - кранты. Им деваться уже некуда, только отстреливаться. Маленькая, но грустная история. Сделайте кампанию полноценную! У вас отлично вышло!
^Doctor Primrose^ 18 nov. 2024 la 14:51 
"code 66" eh...
PachiTheMew 14 nov. 2024 la 2:00 
Holy shit I LOVED this! Thanks for making it :3
stark968 1 nov. 2024 la 16:58 
i liked the soundtrack a lot
V 19 oct. 2024 la 10:59 
AWESOME BRO! i waiting new chapter or something like that >)
Painevan 7 oct. 2024 la 21:58 
Also to add, some of the explosive barrels don't explode when shot so they require a grenade and others do? That was really annoying
Painevan 7 oct. 2024 la 21:14 
Really great map! I think this is the tied for highest quality EZ:2 map on the workshop so far honestly. There are some criticisms I have though, like that the English in this mod is rough, and there are spelling mistakes made and grammatical errors. Also there is barely any health and armor around the map, which is tough since all the CPs have a lot of health, and it's really easy to cheese combat since the squad is completely invincible. However besides that, the music is BANGING, like extremely good, the story is well done and I really like the plot twist involving the loyalties, the combat encounters are well made and challenging and the map is gorgeous and well detailed. The only *major* issue is the lag and the lack of optimizing in the map, the player shouldn't need to type in a command to stop the map from literally becoming worse than a slideshow in certain sections or dialogue cutting off. Otherwise great job, definitely could make the best EZ:2 workshop map with that skill!
OmerTigin 6 oct. 2024 la 8:27 
nvm I didnt read the desc.
OmerTigin 6 oct. 2024 la 8:26 
oh yeah, not only the zombie part, ALMOST the whole part of the game is laggy, subtitles are speaking in galactic alphabet, sound effects messed up.
OmerTigin 6 oct. 2024 la 8:11 
The map is awesome, but in the part where you have to report to the terminal for critical breach, it lags like hell, the sounds glitch. Why does it happen? my pc is good too
dosh.ivon 22 sept. 2024 la 6:46 
Peak map, one of the best in the workshop so far.
Vanilla 16 sept. 2024 la 0:49 
honestly? this was peak as hell

8/10, sure the map has downsides here and there but hell i had my fun!
. 13 sept. 2024 la 16:41 
absolute cinema
Mr. Walker 13 sept. 2024 la 9:45 
Why the hell is the part with zombies so fucking laggy, like I have no idea what to do maybe decrease the zombie count? I have no idea, I guess this ones really nice, I love the custom voice acting tho
The_Guardian™  [autor] 12 sept. 2024 la 23:22 
Bonus maps.
. 12 sept. 2024 la 18:19 
i know, this is a really dumb question but, where do i start the map?
The_Guardian™  [autor] 8 sept. 2024 la 3:54 
Автори не «облажалися», автори не можуть виправити цю проблему, тому що вона відрізняється від системи до системи, у моєму випадку, оскільки у мене хороша система, цієї проблеми не виникає, однак це може статися на поганих системах, я також консультувався з іншими людьми, і це, здається, проблема продуктивності, викликана двигуном і комп'ютером.
M1L0S_Studio 8 sept. 2024 la 2:11 
Не скажу, що ця мапа дуже погана у плані левелдизайну, але в один момент грати стає майже неможливо, бо дуже просідає фпс. Короче кажучи, автори епічно про#балися:steamthumbsdown:, хоча спочатку було чимало надій на те, що мапа буде крутезна
Nomar 7 sept. 2024 la 6:55 
i dont even know what causes this but for some reason there's just a HUUUUGE fps drop near the beggining where you have to avoid an APC shooting at zombies.
. 6 sept. 2024 la 19:41 
no cool combine assassin?
TuckerTaco 26 aug. 2024 la 1:45 
If your taking alot of damage from the Metrocops make sure to send your squad in first.
Haven't gotten to far into the mod but works well for me so far.
MechaSaurian 24 aug. 2024 la 19:21 
Oh, also I liked the custom music track. The electronic sounds of the track fit nicely with playing as a Combine soldier, much like the base EZ2 OST.