Battlezone 98 Redux

Battlezone 98 Redux

Ordnance Models
9 Comments
GrizzlyOne95 22 Oct, 2024 @ 3:38pm 
Haven't noticed any lag on my side, but I have a 3080 lol...and yes, chunks are still WIP but should have full NSDF/CCA done soon™️
ScrapPool  [author] 22 Oct, 2024 @ 11:37am 
Hey thanks! I am genuinely curious if it bogs anyone's machine down, even a little bit. And no pressure on the smoothness of those explosion chunks ;). BZR(R) in many ways with the effects recently!
GrizzlyOne95 21 Oct, 2024 @ 6:34am 
The trails update is so nice. I didn't even realize how "choppy" it was before, now it looks like actual smoke!
ScrapPool  [author] 8 Oct, 2024 @ 6:19pm 
Updated to include improved weapon trail effects. The objective is to emulate vanilla, but at the same time improve these effects to smooth out round particle artifacts, particularly for ordnance trails viewed side-on.

This update may have a performance impact on your machine (if running a mid-range or budget machine), as it greatly increases the number of particles created by the game! Initial testing revealed no changes in frame rate on my machine in relatively large battles, however.

Updated SP stabber ordnance model to position it correctly in front of new SP stabber smoke/flame trail.

Added larger SP stabber model for use in heavy SP stabbers, such as the CP or SR stabber.
DustRider 7 Sep, 2024 @ 9:19am 
Awesome work! And it fits into the art of the game so smoothly!
ScrapPool  [author] 8 Aug, 2024 @ 9:06pm 
<3
DriveLine 26 Jul, 2024 @ 7:43pm 
ART. An absolute masterpiece. This should be a must have mod for any battlezone player.
Joaquin 19 Jun, 2024 @ 7:41pm 
Nice
GrizzlyOne95 18 Jun, 2024 @ 1:29pm 
Brilliant as always! Should be a default mod in the game tbh. Thanks ScrapPool!