Empyrion - Galactic Survival

Empyrion - Galactic Survival

Marauder - Reforged Eden 2
30 Comments
Ente  [author] 19 Nov, 2024 @ 1:33pm 
I may need to revise the layout though, it is still from a time where the max heavy weapon count was 2.
Ente  [author] 19 Nov, 2024 @ 1:32pm 
Note the layout here is, to a large degree, tailored against sector command POIs. You can't kill the shield gen of a sector command with shield pen. And you can't hang out there for longer periods, as the thing does way too much damage. EMPs are a really good weapon under those circumstances. Even considering the fact that they are dead weight once the shield is down.
Ramzay 19 Nov, 2024 @ 8:17am 
@suntrip I'm also looking at this vs the Harrow. During my testing I ended up taking the EMPs off both of them - once shields are down, EMPs are useless and result in wasted CPU. Laser turrets help taking down shields, and are also useful after (shooting down POI turrets/soldiers/drones). One big advantaged to the Harrow is that 4x heavy rocket pods have 25% shield penetration, meaning you can relatively quickly and safely take out the shield generator just by doing drive-by shootings through the shield.
Ente  [author] 2 Nov, 2024 @ 3:26am 
Bug. Try the usual, restart your game, re-add it to the factory. Verify files in steam.
Narbenfresse 1 Nov, 2024 @ 8:00pm 
i tried to spawn it on hws, but is says it has forbidden blocks, i assume there is a xeno block,
where is it?
Ente  [author] 23 Oct, 2024 @ 1:29pm 
Yeah I did change the weapons at some point as they got rebalanced, but didn't update the screen. The description is correct, the screens are outdated. And Thanks!
suntrip 23 Oct, 2024 @ 1:27am 
Just a small correction: Description says railguns and emps but the screenshot and video clearly say something different :)
So far I have been doing POIs with an HV tank but this looks nice too (and same style as my Medusa). I'm looking at either this or the Harrow. EMPs are gonna be easier to take down shields I guess.
SGT Roc/K/ 18 Aug, 2024 @ 10:27am 
OK, so me again - thanks for the clarification. I'll re-add the BP to my library.
Ente  [author] 18 Aug, 2024 @ 8:27am 
I did already change the blueprint by End of July to account for that. If you - for some reason - still had the old blueprint in the factory, then you would still have the old version spawned by it, without the generator.
SGT Roc/K/ 18 Aug, 2024 @ 8:14am 
RE2 Build 19. I did find in the patch notes "Replaced model for the SV Fusion Generator with a smaller model. Will affect existing SV." Maybe that is the reason?
Ente  [author] 18 Aug, 2024 @ 7:58am 
Thanks Cpt Caveman!

@SGT Roc/K/: what does your RE Version in the character screen say?
SGT Roc/K/ 15 Aug, 2024 @ 4:54pm 
Spawned one in today and there were no generators. Did I miss something in the patch notes? Hope it's my fault (again)!
Caveman 13 Jul, 2024 @ 7:32pm 
Awesome :)
SGT Roc/K/ 8 Jun, 2024 @ 11:28am 
Well, getting onto the beta fixed - I'd sworn I had done that, sorry to question your work - I should have known it was on my end. Thanks!
Ente  [author] 8 Jun, 2024 @ 11:22am 
Yeah you may also have to start a new savegame. The Turret bug should be fixed by now. Works for me at least now.
SGT Roc/K/ 8 Jun, 2024 @ 11:21am 
It says RE2 build 8 and the splash screen says Reforged Eden Alpha build 8. I'll unsubscribe and resubscribe as it hasn't advanced to the Beta yet.
Ente  [author] 8 Jun, 2024 @ 11:10am 
On which Version of Reforged Eden are you? Should be shown when you open your character
inventory
SGT Roc/K/ 8 Jun, 2024 @ 10:34am 
Ran into a problem which required me to remove the blocks in front of the retractable Laser Turrets - firing direction blocked. Is this just me?
Ente  [author] 7 Jun, 2024 @ 3:17pm 
Thanks 10mFeldweg, Raze, Ravien and Lazarus327! :D
Lazarus327 7 Jun, 2024 @ 5:48am 
Very stylish LCDs, particularly for your switches.
ravien_ff 7 Jun, 2024 @ 1:51am 
I thought this was a CV at first! That is epic!
Raze 5 Jun, 2024 @ 7:24pm 
YES! YES!!! YES!!!!! MORE BIG "small" SHIPS TO ADD TO MY COLLECTION!!! And a fun one too!:undyne:

I wonder how big a small ship can get in RE2 while still being functional? The largest I've seen was the Shiromasumi by Pear78 at size 13 (49x22x94) but that was 4 years ago (Jun 16 2020). The largest CV I've ever seen is still the Kha'Dokha by ZorlaG at size 174 (306x479x214). You had to turn off all limits for such a massive super-titan and be willing to play at .2 fps though. :alphys:
10mFeldweg 5 Jun, 2024 @ 12:35pm 
And another great looking ship! I'm simply amazed
Ente  [author] 5 Jun, 2024 @ 9:11am 
Thanks guys! Glad you like it! :)
ArtemisRouge 3 Jun, 2024 @ 9:15am 
Good show vs. sector command, Impressively large and sturdy SV, very neat.
SGT Roc/K/ 3 Jun, 2024 @ 4:49am 
I'm liking this new design style, looking like you'll have a full fleet by the time RE2 is released. Very impressive!
ZeroOnii-Chan 3 Jun, 2024 @ 2:22am 
OMG look ad it its sooo PRETTYYY :aos2tsih::UDG_Heart:
Myrmidon 3 Jun, 2024 @ 1:48am 
Drake looking alike little tough SV. Interesting choice of weapons. Lets see how she might be affected overall by RE 2 changes. My :steamthumbsup:

PS She could other color palettes too, i.e desert, camo, beige, star wars, etc. I am sure we can copy paste them and see how she looks in the end.
Witch-King of Angmar 2 Jun, 2024 @ 5:21pm 
hes done it again
Dalamarian 2 Jun, 2024 @ 1:40pm 
Absolutely gorgeous!