RimWorld

RimWorld

Sleep gas Emitter
24 Comments
Anny 21 Jul @ 11:14am 
1.6?
BusinBurg 29 Jun @ 12:55pm 
Hello, dear developers!
Thank you for such a wonderful mod!
Could you make it on 1.6?
Judgement Kazzy 13 Mar @ 7:45pm 
it only reduces 10% consciousnes, is there a way to make it higher?
l  [author] 27 Dec, 2024 @ 7:44am 
@Cruel Moose
nice work,
l  [author] 21 Jul, 2024 @ 9:01am 
@Cruel Moose
Did you create the pipe network for this mod?
Share it with me on github, workshops, etc. and I'll take a look.
Cruel Moose 21 Jul, 2024 @ 2:17am 
Hey, I made a pipe network for your mod :D The description for the gas debuff is a little wonky though, can I send you a cleaned up version of it for you to look over?
Orbit 9 Jun, 2024 @ 2:59am 
good idea
l  [author] 9 Jun, 2024 @ 2:59am 
I'll make you a special gas mask when I have time.
l  [author] 9 Jun, 2024 @ 2:55am 
@Orbit
I think it's common to use a PowerSwitch,
so you can turn it off by cutting off the electricity without having to go near it.
Orbit 9 Jun, 2024 @ 2:47am 
is it continously releasing gas if yes then it is uesless
Orbit 9 Jun, 2024 @ 2:25am 
gas
Orbit 9 Jun, 2024 @ 2:25am 
How do i stop it it keeps releasing the gats
l  [author] 8 Jun, 2024 @ 6:29am 
Added a warning on the mod management screen if the ideology DLC is not enabled.
ProfileName 6 Jun, 2024 @ 5:08am 
I'm pretty sure you could make the mod check to see if certain DLCs or other mods are active - so they don't need to just be made a hard requirement. I don't remember the exact code, though, so you might need to check other mods.
l  [author] 5 Jun, 2024 @ 12:03pm 
In the meantime, the mod can provide its own gas mask, but I think some people don't like it when extra items are added to a mod like this, so it bothers me.
l  [author] 5 Jun, 2024 @ 11:54am 
@ProfileName
I didn't know.
Sorry, but Biotech and Anomaly are too expensive to buy yet. I'll consider them anyway. Thanks for letting me know.
l  [author] 5 Jun, 2024 @ 11:46am 
@LZIM
The ideology has a smoke injector called Autobong. I have appropriated it to make this mod, so I need the DLC.
ProfileName 5 Jun, 2024 @ 9:43am 
They have a Gas Mask in Biotech...
LZIM 5 Jun, 2024 @ 7:38am 
silly question because I need this because reasons.. why is ideology required ?
l  [author] 5 Jun, 2024 @ 6:30am 
@ProfileName
I don't think the existing gas masks will help. Because they are making a new hedif based on this vanilla anesthesia. I don't think the gas masks will prevent this heddiff because they only add resistance to the poison. I think if we patch this new heddiff with a patch that adds resistance, it will be usable, but did vanilla have a gas mask? The only gas mask I know of is the VFE mod.
ProfileName 4 Jun, 2024 @ 6:38am 
Can this work with gas masks?
l  [author] 4 Jun, 2024 @ 4:23am 
I have not actually played with it and used it, so I don't know if there is a problem with the immediacy of the gas or the cost of the materials.
If you have an opinion feel free to let me know.
l  [author] 4 Jun, 2024 @ 4:18am 
UPDATE
Added wall-mounted gas emitters.
Removed unnecessary GUI in ideology.