RimWorld

RimWorld

Toggleable Readouts Continued
18 Comments
Wolfbane 16 Jul @ 7:51am 
Suggestions

*1*
Give players options to make own categories.
Example: "Meals", "Meat", "Raw Food", "Basic Materials"
Then I could put all my Meals into one group and move that to top.
Click on resource "Add to category: Meat"

*2*
Every second category would be distance to the right, visually easier to differentiate them apart.
Example of "every second, distance"
https://prnt.sc/yKa0QCxhLbi4

*3*
Option to more user friendly way to sort things in the desired correct order.
Drag and drop in the "Mod Options".
https://prnt.sc/eunvHBeGKPY5
It would be easier to make ones own perfect list.

*4*
"Combined" several resources into one display.

Example, Let me name it "Meat" count all types of meats, I added to it.
Display a number with all the resources I have of them.
Example that I would prob use, "Meat" , "Raw Food", "Good Textiles", "Useful Textiles".

*5*
Could combine 1+4 into an expandable.
Collapsed=display *4*
Expanded=also displays each resource in it.
Daevinski 14 Jul @ 4:08am 
Just a heads-up, Toggleable Readouts is also missing the "Languages" folder, like Toggleable Overlays. So the in-game options for both mods have no labels.
[rawr]0xc000deadbeef 13 Jul @ 10:05am 
@Light08 Doesn't work for me either, no options in mod menu.
FerrisCG  [author] 21 Jun @ 10:41pm 
Will take a look at both issues next week
gh0stashes 21 Jun @ 8:20pm 
There is an issue where filtered ammunition from Combat Extended is only filtered out for that specific game session. When you restart your game, all the ammunition needs to be filtered out again. It's not a HUGE issue but it is somewhat annoying to have to spend a minute filtering out my ammo stockpile from the items I actually want to see the readouts for.
Proxyer 20 Jun @ 2:42am 
Hello FerrisCG. Thank you for 1.6 update works.
So, I have one thing to report. Probably, "ToggleableReadouts.Settings.DisableAll" and "ToggleableReadouts.Settings.DisableAllTooltip" key is missing in lastest version.
Please check it. Thank you.
DK 10 May @ 3:14pm 
@Sindobaddo check if you have ItemListSelector(Continued) mod installed. I found it conflicting with this and will cause the mod config to reset
MonsterCock69 2 May @ 1:03am 
@SILVERIII I have the same issue, have you solved it?
Kazzier 31 Mar @ 4:34am 
Just got the mod working. For anyone struggling, you might need to click the list a few times (in the bottom right corner) it will then work and you will be able to right click the text of the item you want to remove.

Amazing mod.
NoCake4You 9 Nov, 2024 @ 6:28pm 
Much support <3 But, I also do not see the readouts appearing
Rex705 25 Oct, 2024 @ 5:20pm 
How do I get the readouts back there is not reset option.
⪼ṪÎΣΞɃΞƝΔΞƦ⪻ 25 Oct, 2024 @ 2:06pm 
Doesn't even appear for me for some reason.
Limfjorden 11 Sep, 2024 @ 6:35am 
@FerrisCG Hi, there is an issue with the original mod (and last time I tried this mod, it was also present) that the resource readout flickers when playing on Mac. Research Tree Contiued also has the same issue (flickering research tree in that case). In that mod, there is a toggle that makes it use a different (older) rendering method. When using the older rendering method, the flickering stops. I was wondering if you could implement a similar toggle in this mod?
SILVERIII 10 Sep, 2024 @ 7:27am 
I find that when restart game the setting will be reset,so I need to filter item again.Is it a bug?And is there a way can do filter all at once?
Limfjorden 19 Jun, 2024 @ 8:01am 
Hi, are you fixing bugs on this mod or just maintaining?
hero!
Peterimu 5 Jun, 2024 @ 8:23am 
Thanks mate
John Helldiver 5 Jun, 2024 @ 6:48am 
bless