Stellaris

Stellaris

Cosmogenesis Ship Section Graphics Fix
16 Comments
scyth3r  [author] 29 Jun @ 10:38am 
Zuuul, that makes sense. If you want, feel free to fork this and fix it. I don't really play stellaris anymore, so I doubt I will ever get around to fixing it anytime soon, especially since it works fine with the reskin mod
Zuuul 28 Jun @ 6:35pm 
I may have pinned down the issue with the titan, seems that it was probably fixed by Paradox some time ago, and they must have deleted the whichever titan your mod removes (im not sure if its the smaller or bigger one you picked)
scyth3r  [author] 12 Jun @ 3:56am 
Zuuul, I'm not sure. Try using this alongside my other mod "Cosmogenesis Spiritualist FE Ships Reskin" (I can't post the link because steam blocks it, but it's on my workshop), last time I played stellaris a couple weeks ago it worked fine together with this
Zuuul 11 Jun @ 4:28pm 
Works great besides the fact it makes the Paradox Titan invisible right now, not sure whats up with that
★Revolution★ 20 Oct, 2024 @ 10:08am 
scyth3r, if you suddenly get to update your mod, then please make more texture versions with XENOFOBIE FE and MECHANICS FE
月羽狐 14 Oct, 2024 @ 4:18pm 
Yes, I'm playing the other mod you created. Together, they work just fine.
scyth3r  [author] 14 Oct, 2024 @ 9:16am 
月羽狐, I think the game was updated recently which may have broken the mod. I haven't played Stellaris in a while and I don't have it downloaded on my laptop at the moment so I am unable to test / update the mod. If you are talking about the turrets, I believe they are invisible outside of the ship designer, so battles and fleets should still look fine. Otherwise, I'd recommend using this together with the Spiritualist FE reskin mod on my workshop for the time being and seeing if that fixes any other issues.

When I have the time, I'll download Stellaris and check out the problem
月羽狐 11 Oct, 2024 @ 1:40am 
Hi, I would like to report that the Titan's model seems broken when this mod is used alone. Can you please have a check? Thank you.
scyth3r  [author] 21 Jun, 2024 @ 7:12am 
★Revolution★, I have released the Spiritualist reskin mod, you can find it on my workshop.
I set the titan scale to 1.8 which I think looks fine, but if you want to change it you can edit it in [the mod's folder]\gfx\models\ships\_cosmoreskin.asset
★Revolution★ 16 Jun, 2024 @ 5:10am 
It would be nice to fix the problem with the dimensions of the ships in any form. I would also like to add sounds from FE, because COSMOGENESIS ships seem to have no sounds, especially after the start of movement.
scyth3r  [author] 16 Jun, 2024 @ 12:40am 
★Revolution★ I’ve also noticed this (after finishing this mod), but I don’t know if I could fix it in this mod. For Escorts and Battlecruisers, the model added when selecting ship section is smaller than normal, while in the titan it’s bigger. Since I removed all the models from ship sections, the titan looks smaller.

I’ve made a separate mod that reskins Cosmogenesis ships to the spiritualist FE models instead of the materialist FE models (they look more similar to the tech thumbnails in terms of color & shine), and I also fixed the sizes in there. I could publish it in a few days if you’d like.
★Revolution★ 13 Jun, 2024 @ 1:34pm 
Bring everything to the same denominator, either you reduce all the ships, or do not touch them, at the moment Titan looks like a dwarf
★Revolution★ 13 Jun, 2024 @ 1:32pm 
You have reduced the Titan model, but you have not reduced destroyer и battlecruiser, why?
scyth3r  [author] 8 Jun, 2024 @ 4:10am 
@月羽狐 if by "as a pre-request" you mean as a dependency, it's fine as long as you credit & link this somewhere in your mod's description
月羽狐 8 Jun, 2024 @ 1:05am 
Do you mind if I use your mod as a pre-request to create some section add-on mod? I really love to have more choice of sections when playing cosmogenesis ships
月羽狐 8 Jun, 2024 @ 12:58am 
Amazing work!