No More Room in Hell

No More Room in Hell

Weapon Attachments
39 Comments
Wintercell 11 Jun @ 6:12am 
HO THE FUCK DOES THIS SHIT WORK?!?!?
Merzarime  [author] 21 Mar @ 10:09pm 
@Tsukasa Sato , mod updated, viewmodel animation glitch & worldmodel collision bug are fixed, assuming these will resolve reloading issue, server issue and the subterranean clipping issue. Not sure what you mean by "attachments detach spontaneously", there is a cvar called sv_attachment_coexists_with_weapon, it needs to be "1" for attachment to stay on weapon when dropped.
TsukasaSato 19 Mar @ 6:47am 
Following the 1.1.4.1 update, a critical issue has been identified: initial weapon attachment installation prevents magazine reloading, with server-side operations carrying a risk of server crashes.Additionally, post-attachment installation, thrown firearms exhibit physics anomalies including erratic floating or subterranean clipping. In some cases, attachments detach spontaneously, entering a visually degraded state mimicking equipment damage.
Merzarime  [author] 1 Sep, 2024 @ 6:02am 
@Johnny 2 Kicks , Bug resolved. Grip shouldn't cause gun to jam now.
Merzarime  [author] 31 Aug, 2024 @ 8:35pm 
@TheLazyPotato If you play locally, add sv_attachment_enable_viewmodel_override 0 to listenserver.cfg, or if it's on server, add that in server.cfg
TheLazyPotato 31 Aug, 2024 @ 1:59pm 
How can I keep "sv_attachment_enable_viewmodel_override" to 0?
Kinda annoying to load the mutator and a map, hit my keybind, then restart the map just for mod compatibility.
0绝望之羔羊0 21 Aug, 2024 @ 9:24pm 
@Super冉某人 我加了其他枪械mod(就是该模型)再加这些配件会出现bug吗awa
Merzarime  [author] 21 Jul, 2024 @ 8:11am 
@Super冉某人 alright, thx for the update.
Super冉某人 21 Jul, 2024 @ 6:16am 
@Merzarime I found the cause of the incompatible Mod, Mod Name: "Brighter", which led to the conflict
Super冉某人 21 Jul, 2024 @ 5:50am 
@Merzarime After installing this mod, it seems that it will cause the iron sights of Vanilla M16 (No Scope) to break and the texture to be lost
Merzarime  [author] 21 Jul, 2024 @ 5:27am 
@Super冉某人, what was the issue then? What do you mean by M16 being broken?
Super冉某人 21 Jul, 2024 @ 5:19am 
@Merzarime This won't stop me from attaching attachments to the gun, but this issue occurs regardless of whether I have attached attachments to the M16 or not
Merzarime  [author] 21 Jul, 2024 @ 3:46am 
@Super冉某人, Can you be more specific. Does it prevent you from mounting attachment or something?
Super冉某人 21 Jul, 2024 @ 3:19am 
M16 Carryhandle is broken, how should I solve it
НЕУДРОЧИМЫЙ 8 Jul, 2024 @ 12:45pm 
круто
natural ignorance 5 Jul, 2024 @ 4:41am 
Finally,
More Rooom in Hell
Merzarime  [author] 1 Jul, 2024 @ 8:13pm 
@Gedouard, the scope is calibrated for each weapon and can be used to aim, it's just the optic positioning off the center of screen may feel unnatural to use.

As far as i understand: the crosshair mod is essentially a texture replacement mod and lower viewmodels mod is a collection of viewmodels. This mod is vscript + a collection of viewmodels. I don't think these things can mesh.
Gedouard 1 Jul, 2024 @ 3:08pm 
Hey, I've just come to think, wouldn't it be more interesting to use it at the same time as a crosshair mod + the lower viewmodels mod, so the scope can be used ? could it work ?
Sir Lord Wololo 26 Jun, 2024 @ 11:22pm 
This is great. Thanks!
tom 23 Jun, 2024 @ 3:12am 
NMRIN mods are getting better every year
HEV Elite 11 Jun, 2024 @ 11:56pm 
No more Insurgency in hell
Izumi 10 Jun, 2024 @ 8:10pm 
No More Room in Contagion
Merzarime  [author] 9 Jun, 2024 @ 7:37pm 
@Johnny 2 Kicks, I can't replicate the bug, attaching grip seems to shoot fine. What was the situation more specifically? Like what did you go through before the grip is broken? Are there other mods enabled?
ChimpanziniBananini 9 Jun, 2024 @ 11:52am 
front grip is broken, makes the guns unable to shoot
avast windows 9 Jun, 2024 @ 3:22am 
No More Escape In Tarkov
Porkchops4lunch 8 Jun, 2024 @ 5:04am 
absolute madman
Merzarime  [author] 8 Jun, 2024 @ 4:39am 
@Richard Unfortunately the mod only supports base weapon models. For example, if you mod an m16 into an AR, as soon as you mount an attachment, AR will revert back to the base m16's look. There is a cvar option to disable model override (sv_attachment_enable_viewmodel_override 0) and keep modded weapon on, but you wouldn't be able to see the attachments reflected on viewmodel or worldmodel.
Richard 8 Jun, 2024 @ 4:24am 
Will this work with some of the mode weapons?
Vash 7 Jun, 2024 @ 9:36pm 
This is actually great
Der Vampir 7 Jun, 2024 @ 9:23pm 
what the freaking heck dude
JustslightlyBent 7 Jun, 2024 @ 7:00pm 
im going to cry
Raizlen 7 Jun, 2024 @ 5:53pm 
No fucking way NMRIH2 leak
赤蛮奇家的多多良 7 Jun, 2024 @ 5:03pm 
This is too Cool to handle in the summer :winter2019coolyul:
Scully 7 Jun, 2024 @ 3:18pm 
W
Morgen 7 Jun, 2024 @ 3:13pm 
Cool
kuz-(kuz) 7 Jun, 2024 @ 12:42pm 
HOLY SHIT
icantknowanymo128 7 Jun, 2024 @ 12:34pm 
at this point you could probably add new weapons into the game
Darkel 7 Jun, 2024 @ 11:35am 
tacticool moment
Tiffany Blum-Deckler 7 Jun, 2024 @ 11:32am 
Bruh is just bring more and more content to this game and I'm fucking loving every moment of it Good work