Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I want to prevent any of the long versions spawning.
I only want the short version with and without the sleeper as the long versions are still broken when a trailer is connected.
What I don't understand is that there are actually four versions.
Short without sleeper
Short with sleeper
Long without sleeper
Long with sleeper
Yet there is only three IDs
I have tried quite a few variations including the following, but none have worked.
From the Workshop
Vehicle IDs: ATAPetyarbuilt, ATAPetyarbuiltSleeper, ATAPetyarbuiltSleeperLong,
Anyway, it would be awesome if u port it over to 42.
Can you link me to it? Can't find it
@nagomi
When editing sandbox options in SP, its better to use a mod that allows you to do it, rather than missing with configuration files. If it's MP, do it via admin panel.
@TheS1X
I tested it with removing all vehicles and I didn't run into such an issue. Are you using any other mods that could possibly conflict with it?
@CMStealsJokes
Yes, you'll need to enable it in the steam workshop and mods tab. The fact that you have "Vehicle Blacklist Options" in your sandbox settings mean that you have the mod enabled on your client. However, that doesn't mean the mod will work on the server. It will only work on the server if you add it to Steam Workshop tab (and consequentially, it being added to the mods tab)
How can I register all vehicles?
When I write directly to the sandbox configuration file, the connection fails!
People who say the mod doesn't work just need to make sure they're typing the correct vehicle ID.
step 2: blacklist
step 3: cashmoney
I use K15 event replacer mod, if i blacklist all the vanilla car(Which i want to achieve with this mod), what will happen here?
Probably (?) I haven't experimented all that much with zombie distributions honestly
I went ahead and made a list of smashed/burnt vehicles in Quill's discussion. Hope you guys have fun :)
@~ Độc ~
Yes, but they need to be individually disabled as well since they have different names. (Mainly smashed and burnt keywords after the name)
For example
Normal: Base.OffRoad
Burnt: Base.OffRoadBurnt
Smashed: Base.OffRoadSmashedFront, Base.OffRoadSmashedLeft, Base.OffRoadSmashedRear, Base.OffRoadSmashedRight
I also just made a Discussion listing all the Vanilla vehicles if that helps too
Base.CarStationWagon,Base.CarStationWagon2,Base.SportsCar,Base.PickUpTruck,Base.PickUpTruckLightsFire,Base.PickUpTruckLights,Base.PickUpTruckMccoy,Base.SmallCar,Base.SmallCar02,Base.CarNormal,Base.CarLights,Base.CarLightsPolice,Base.CarTaxi,Base.CarTaxi2,Base.ModernCar,Base.ModernCar02,Base.StepVan,Base.StepVanMail,Base.StepVan_Heralds,Base.StepVan_Scarlet,Base.PickUpVan,Base.PickUpVanLights,Base.PickUpVanLightsFire,Base.PickUpVanLightsPolice,Base.PickUpVanMccoy,Base.OffRoad,Base.SUV,Base.Van,Base.VanAmbulance,Base.VanRadio,Base.VanRadio_3N,Base.VanSeats,Base.VanSpecial,Base.VanSpiffo,Base.Van_KnoxDisti,Base.Van_LectroMax,Base.Van_MassGenFac,Base.Van_Transit,Base.CarLuxury
GOAT
I made a list that removed every FRUC vehicle except most of the heavy duty vehicle and all vanilla vans
Love this mod