Left 4 Dead 2

Left 4 Dead 2

F.E.A.R.: Armacham Headquarters
64 Comments
CoCoSanel 26 Jul @ 2:54pm 
alright
Taylor556  [author] 26 Jul @ 2:52pm 
Yeah CoCoSanel
CoCoSanel 26 Jul @ 1:08pm 
@Taylor556 May I have your permission to port this custom campaign to Garry s mod?
Laquerhead05 25 Jul @ 10:41pm 
Tried to open this in gmod but doesn't work. Help plz
Kosiposha Student 9 Jul @ 8:11pm 
автор под конец насрал зомбями
NaN 19 Jun @ 9:30am 
Параша.
Бедная карта, сплошные лабиринты, мало оружки.
JohnTecson05 14 Jun @ 5:16pm 
Thy Flesh Consumed what's that ?
Andrew0612 4 Jun @ 4:03am 
@Taylor556
Can you do Thy Flesh Consumed Custom Campaign
Eugeo 18 May @ 7:09am 
뭐랄까...건물의 내부는 잘 표현했지만 딱 그거말곤 볼게 없는..
막챕은 또 드럽게 긴데 무한 좀비스폰상태에서 헬기까지 뛰어야가야해서 좀 빡센..
6/10
初潮未来 7 Apr @ 7:51am 
好图一遍过,惊险又刺激~
Rick 13 Mar @ 2:40pm 
这图顶多算3星吧,光是跑图都劝退很多玩家了,完全没指引,而且地图又绕,绕半天都不知道在干嘛,最后的救援关也难
遊戲玩家 8 Feb @ 12:31am 
一﹑有時候喪屍會生成喺玩家已經清除過嘅地方。
二﹑引導性差。例如:全部地圖甚少會有方向箭嘴提示﹑第二關開啟按鈕後冇亮邊提示邊度捲簾門已經打開﹑第三關自動觸發屍潮後,冇亮邊提示邊度捲簾門已經打開。第三關冇亮邊提示某部升降機係正常運作。
三﹑第三關開啟捲簾門嘅方法好奇怪。佢居然係要求玩家到達會自動觸發屍潮嘅地方,十幾秒後就會開啟捲簾門。呢種方法同第二關用按扭開啟捲簾門好唔同。
Gaming_Bigfoot 9 Jan @ 12:42pm 
One of the more satisfying endings out of all the custom maps I've played.
doombro 23 Dec, 2024 @ 7:24pm 
good shit
HoneeyMoth-(She/her) 15 Nov, 2024 @ 4:45pm 
This map is really fun for someone who’s played fear before multiple times and doesn’t mind the fear staple of “where the hell do i go?”
but for someone who hasn’t, it’s just a boring labyrinth
very well paced though i will give it that (besides the potential tank spawn while you still have tier 1 weapons and a single molotov to your name)
solid 7/10 :rl2sit:
今天没买快递 8 Nov, 2024 @ 9:24am 
活活坐牢,无提示,电梯不亮,浪费时间
CaptPatrick01 6 Nov, 2024 @ 6:01pm 
Final map is WAY too long to have a finale in the first place. Should be split into two.
CDP14Y3R VS. ZeroNoun 21 Oct, 2024 @ 1:49am 
Not a good map .Final RUSH part is a painful stucking way .
CM369 16 Oct, 2024 @ 8:55pm 
I love this campaign !
btw do you think you can recreate the campaign from FEAR 2 reborn or some of the levels from FEAR 3 ?
뭉탱이 8 Oct, 2024 @ 6:58am 
다 좋은데 맵이 좀 불친절함 그리고 챕터 4개인데 다 그냥 비슷비슷. 피어 게임 안해본 사람들은 오히려 피어 게임의 매력을 더 못느끼는 맵. 신선하지 않음. 아쉬움. ㅗㅗ
Dafish 6 Oct, 2024 @ 6:56am 
good but chapter 2 and chapter 3 is pretty confusing since there's no landmarks or anything, you can get lost pretty easily
JohnTecson05 24 Sep, 2024 @ 9:23pm 
how do i play this campaign ?
TommyCD1 15 Sep, 2024 @ 4:46pm 
Game play wise, nothing stands out as offensive or blatantly wrong. It's a fairly normal well paced and decent campaign. However, everything is very bland and similar. It is very difficult to tell where to go when you aren't walking down a straight corridor. It is especially difficult to tell that you are supposed to jump out of the window at both times. Then the finale is fair enough, although a few no-nav spots + bile make it a breeze: specifically on top of the green dumpster and police car w/ ammo on it. Lastly, when climbing the staircase to the helipad on the finale, common infected can spawn directly inside of you. If the path forward was better communicated and the finale bugs were fixed, I'd definitely recommend this one.
3ipKa* 10 Sep, 2024 @ 10:20pm 
@Literally Stapler Navigation needs to be re-analyze
Taylor556  [author] 10 Sep, 2024 @ 2:10pm 
Go ahead Sapeca
yuuw 5 Sep, 2024 @ 7:31am 
构思
᲼᲼᲼᲼᲼᲼᲼᲼᲼ 4 Sep, 2024 @ 5:37pm 
Last chapter is aids
Coluna Corcunda 3 Sep, 2024 @ 2:58pm 
Hello there, this campaign was pretty well-made and faithful to the original games, fantastic. I have this project in mind to make a SFM/MACHINIMA film set during the events of original game and was wondering if I could get permission to port the maps of this campaign to gmod for usage in the movie project, maybe even be able to edit it?

You will be credited for everything, of course.
dw 2 Sep, 2024 @ 9:16am 
场景是重复的,补给是缺乏的,提示是不给的,地图是迷宫的。总结为构思。
Nuclearstomp 30 Aug, 2024 @ 12:49am 
It's fun. Not that hard or anything out there but I really like these map ports.

I'm hoping at one point we can get a port of Thy Flesh Consumed, or Sigil.
Mr. Bean 24 Aug, 2024 @ 8:38am 
quite good map. Need more navigation arrows.
My gameplay: https://youtube.com/live/6YtX_yCPeU4
Art_Gaming_Style 15 Aug, 2024 @ 2:22am 
really good map)
孩子们鼓手牢夏实装力 9 Aug, 2024 @ 9:49am 
CI respawns problematically in this campaign, especially in the finale. Endless hordes spawn right in front of your face at the rescue moment, which makes your day miserable.
Also the elevator in the finale is glitchy. Jumping will cause the player noclip to the top of it.
lyzstart2002 7 Aug, 2024 @ 8:47am 
Its real FEAR feeling.
上官詩妤 4 Aug, 2024 @ 5:30am 
地圖場景有夠窄,玩得很壓抑
Ripoblus 1 Aug, 2024 @ 5:10am 
Fun map, and not that confusing. I only got stuck once in map 2: if you reach a weapons cache at what seems like a dead end, it's easy to miss a button on the desk which raises the metal barriers. There should be a light maybe to draw players' attention to it. There is a lot of crawling through narrow offices, but it's punctuated nicely by outdoor sections and open lobby areas: it didn't seem monotonous to me.
Buffatte 24 Jul, 2024 @ 7:44am 
最后一关电梯有bug,在电梯上跳会卡模型,出电梯
Sakurajima Sakuta 23 Jul, 2024 @ 8:50am 
尾關要所有"活著"的倖存者全進飛機才會結束。
Kula 23 Jul, 2024 @ 8:44am 
最后一关救援有bug,队友如果全部倒了自己进飞机不会飞走,这bug害我被闯进来的tank撅了
Bane 19 Jul, 2024 @ 3:58am 
This is pretty good but the finale is really irritating as there was not a single ammo pile in that run
Wokgui 17 Jul, 2024 @ 2:39am 
I unsuscribe as I get lost all the time. Simple arrows would avoid this...
Red Panda Standing By 14 Jul, 2024 @ 8:55pm 
Scenery aside, this map is a disgrace for its spawns. Sick of the zombies just spawning in places I'm blatantly looking.
Goobie 13 Jul, 2024 @ 11:42pm 
Pretty good! It's as if it has been dragged and dropped from FEAR and into L4D2 in a complimenting manner. :steamthumbsup:

A few issues; The finale can be frustrating but not impossible. As stated in a previous comment, Special spawns feel too frequent but not overwhelming.

Not much has been done to differentiate this from FEAR, which some might consider to be a blessing or a curse but it's good as it is.
R󠀡F 10 Jul, 2024 @ 2:01am 
I keep reading the title as "Armchair Headquarters"
sappo 9 Jul, 2024 @ 6:45am 
I rate this as an L4D2 campaign as I am not familiar with the original. When viewed as an indoor campaign, it will feature many battles in confined spaces, but it is monotonous because there is too little change in the scenery. As other users have mentioned, there are no directions, so it is difficult to know which direction to go.
RANCAR | ESP 7 Jul, 2024 @ 4:45am 
John Locke 3 Jul, 2024 @ 7:19pm 
7/10 i got confused in some parts because it wasnt that clear on where to go and the finale felt to long, but it was a nice looking map. Btw i never played fear so dont take my opinion seriously
GuacMaster 2 Jul, 2024 @ 1:24am 
i loved this one 4.5/5 for me