Jagged Alliance 3

Jagged Alliance 3

MoreTacticalOptions (Vanilla Guns)
10 Comments
Papill0n  [author] 18 Feb @ 12:07am 
I haven't tested those mods but based on the descriptons I don' think they're compatible.
grendel_kamisori 16 Feb @ 4:46pm 
Is this mod compatible with ToG/MoW?
Boiadeiro 10 Jul, 2024 @ 6:53am 
I understand. But thank you for the mod anyways!
Papill0n  [author] 10 Jul, 2024 @ 5:41am 
Hm.. you can quite easily disable the property change that increases ammo drops in the mod editor. As for the added ammo types it's a bit more tricky and I wouldn't know how to make that optional.
Boiadeiro 9 Jul, 2024 @ 8:48am 
But I love the dynamism of your mod. Pistol double taps, AR run and gun, deadly full auto - all that just makes the combat feel so much more intense!
Boiadeiro 9 Jul, 2024 @ 8:46am 
Sure, it's just my personal preference. I play on Mission Impossible\Dead is Dead\To the bitter end\Lethal weapons + Ammo Scarcity\Bobby Pays\Body Count\Hard Lessons and no Alt+F4 cheesing. I think vanilla drop rates on these settings and limited ammo types (even if totally unrealistic) work well for my playstyle. Of course, I would understand if it would be too much to ask though!
Papill0n  [author] 9 Jul, 2024 @ 1:00am 
Thanks for the feedback. May I ask what the problem with the new ammo is or why you prefer vanilla ammo?
Boiadeiro 8 Jul, 2024 @ 7:34am 
Excellent mod, adds a bit of a twist to the vanilla experience without altering it too much. In that aspect, could I ask you to offer an alternative version of the mod with vanilla ammunition? It's unrealistic, but I'd love to have an option to run vanilla ammo with your mod. Oh and no increase in ammo drop too :)
Papill0n  [author] 21 Jun, 2024 @ 6:03am 
Hi, thanks for the feedback. You can change the AP values for the pistols that I actually changed very quickly in the mod editor. Speaking of pistols, do you like their double tap attack or do you feel it is too inaccurate? As for more run and gun in anybody else's mod, you would have to convince the respective modmaker that it is a good idea or mod it in yourself. I would say it is close to impossible to make an interesting weapon/balancing mod that is compatible with the big gun mods.
asdron 21 Jun, 2024 @ 3:04am 
Hello! Great mod in concept. I really like the run and gun game mechanics, but unfortunately it doesn't work with rifles and assault rifles. That's why this mod is awesome. But, unfortunately, the mod also changes the cost of AP; for pistols it is 5 AP. Ammo types for some weapons have also been changed. Can it be left as vanilla? It's better to reduce all AP by 1-2. Including for hand weapons. That would be ideal. Also, it would be great if this mod was compatible with weapon mods like TOG.