Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Back then only a single cook was enough with no need to alternate shifts (The crew desnt has tiredeness btw, you can just have a cook on the galley 24/7)
Also, in the Type 7 the dive plane guys are the cleaners at the surface
Type ll there's 20 crew available but that setup requires 21
Vll there's 30 crew available but only 28 are used, so you could set the extra 2 to cleaning
Then, go to the tasks and press the white hat to manage work priorities
The schedule tab is used to manage when they work and rest (Not needed for sailors)
And the Squad tab manages how many sailors are assigned to each Schedule or Officer
I hope that helps!
Then, go to either the recruitment officer or the drop down menu on the upper eight corner and enter the crew management, I recommend you watching some tutorials on youtube first as it can be tricky
The kitchen mod can go in any order btw
Notably this was the case before I picked up any survivors.
IF YOU EVER GET INTO THIS SITUATION: don't fire the blocked torpedos unless you really can't help it. Instead fire the other two and reload those. Save your blocked torps until you are dry on reloads so you keep your maximum firepower for longer.
Side Note: I was wondering if you'd be open to the possibility of making a shitpost version with a huge cap of like 40+ crew per sub or maybe a huge officer cap so it's just nothing but officers.
You still need to spend 1 reputation point to increase officer limit, the only difference is that you can do that two extra times with this mod
Potassium absorvers restore Air Quality
Compressors drain the Air Quality very quick when underwater
Therefore, potassiums absorvers would just continue to restore the Air Quality, not the air itself
With a full crew and only the starting officers on a Type VII, without the breath easier mod, you get 5h58m underwater