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its really good
1. the Wardens Office, Prison Control Room, Maintenance room, and the Contraband Room can all be 1x1 tiles and you are able to make a random wall block into the Wardens Office because it doesn't actually require any items where as the other 3 rooms all require 1 item
2. if you make it so that the player is forced to dig outside you will remove the need to add a way for the player to get outside
3. when making the schedule you have 3 options ether 100% Lights Out, 100% Roll Call, or a combo of the 2 as if you set the schedule to 100% Lights Out (my recommended schedule) you are able to remove every activity except for Roll Call
4. when making solitary cells you don't need the walls between the cells, it will look weird but it works
5. the smallest the Medic Room can be is a 3x6 with the 4 beds right nest to each other and a way for the medics to go around the beds on 3 of the 4 sides