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A lot of stats have been changed to make each gods units feel different, unlike in the base game where theyre all basically the same.
Khorne is definitely not the best, unless youre talking about speedclearing chaff :D
I will definitely give it a try later!
I totally get it. You have so many awesome mods but not all of them will work together perfectly all the time. And please no apology! Thank you for such flavorful, fun changes you have implemented into the game :D
Try this and see if it fixes it, really sorry about the issue, getting hard to keep everything compatible!
I wanted to see if I could find out issue myself. I used Prop Joe's mod manager to narrow this search down. Realized it was your SFO unit cap mod. Turned it off, and the chosen units of all chaos gods and undivided and chaos warriors of all types as well now have proper unit stats as described above. Could it be that the caps of the following mod don't follow the same unit cap style such as that of the chaos dwarfs in your vanilla unit cap mod which may be causing issue? The old author of the original unit cap mod once said his style of caps override unit stat changes. Is your SFO caps mod still based off of that old style of caps? Because your vanilla style caps mod seems to work perfectly fine with unit stat changes.
I hope this helps. If you want me to still send mod list just give me a little pointer on how to do that because I'm a bit of a noob haha :D
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2949539630
I can see it in the custom battle menu unit selection. Undivided are all okay (chaos warriors and chosen) but any "marked" chosen have 40 unit count and health above 20,000. As for marked chaos warriors it seems Khorn follows models of 40 rule except all other "Marked" chaos warriors for other gods have models being 80.
Reflects in campaign too.
I am usually very careful with my mod list. I don't see anything having this reaction of weirdness but if you don't see it then it is definitely on my end lol
Love this mod though cause its super sick :)
On my playthroughs it seems warriors of chaos for slanesh, nurgle and tzeench have tremendous health compared to others. Have you noticed this? Like nurgle chaos warrior has like 32,000 health lmfao.
It must be something on my end but I just wanted to see if you notice it too.