Total War: WARHAMMER III

Total War: WARHAMMER III

A loreful rebalance for Blood Knights (Lowered entities/greater power) - SFO
7 Comments
Cerb  [author] 6 Dec, 2024 @ 1:00pm 
Removed ward save and added ~50-60% hp to all units
Nahkasetä 6 Dec, 2024 @ 6:15am 
For some reason the bloodknights' hp is very low (around 5000) compared to both grail guardians and chaos knights (around 16000) making them a bit sucky.
Cerb  [author] 21 Nov, 2024 @ 12:46am 
Cheers, will add to the list
ChapterMasterMal 20 Nov, 2024 @ 12:36pm 
Depth guard would be cool too.
Iron 20 Aug, 2024 @ 3:27am 
nice mod, it bothered me the last I played them.
Cerb  [author] 30 Jun, 2024 @ 6:15pm 
AI will now use the feeding frenzy skill when below ~35%ish health
Cerb  [author] 16 Jun, 2024 @ 7:00pm 
Added and rebalanced all SFO vamp units.