Dawn of Man

Dawn of Man

Biomass
10 Comments
The Viral Divinity 11 Jun @ 10:48pm 
Seems kinda broken.
UglyBird 5 Apr @ 4:42pm 
UglyBird 2 minutes ago
These lines also needs to be fixed:
"<action type="SetAnimalPopulation" animal_types="bear" min="13" max="25" era_factors ="0.0 0.25 0.5 0.75 1 1"/>"
Remove first '0.' from era_factors.

<action type="SetAnimalPopulation" animal_types="bear" min="13" max="25" era_factors ="0.0 0.25 0.5 0.75 1 1"/>
Remove first '0.' from era_factors.
UglyBird 5 Apr @ 4:26pm 
This needs to be rectified in the scenario files:
"<action type="SetAnimalPopulation" animal_type="mammoth" min="10" max="15" era_factors ="11 0.75 0.5 0.25 0 0"/>"
Change '11' to '1' to fix mammoth numbers.
ciapas 23 Feb @ 6:53am 
I think you need to adjust the probability of animals appearing. The only change this mode make is the number of mammoth in the early game stage. I don't feel any changes in numbers of other animals. Played about 10 games with this mode so far, and never succeeded to hunt 5 woolly rhino. Animals still fades in time, I don't feel any increases in the number of animals. It's sames as vanilla game after neolithic. In conclusion this mode does not accomplish its purpose 'providing the option of remaining a hunting clan for longer, and seriously reducing your farm load.', It only helps you secure bone,meat and raw skins easily in the early game by mammoth hunting.
Boogieman 23 Feb @ 6:48am 
Will this mod ever see an update? or is it dead?
X21 3 Oct, 2024 @ 10:33am 
en francais
svp merci
funababbit 25 Aug, 2024 @ 7:49am 
I have just started with Biomass, I hope it solves the issue that was starting to make the game boring. It is, as you suggest, the disappearing animals that seem to impose starvation as a necessary part of the progression in every game. Worse, as I found my village nearing agriculture, even large animals seem to produce little. There is also a significant and concurrent problem with the drying up of dry skins, making it impossible to provide skins outfits and housing for the new population. As a result, I set my leather maximum down to 5, rather than using up dry skins essential for other purposes.

One thing I notice in the early stages of a new game with Biomass is an abundance of mammoths. These over-match a few villagers with only wooden spears. My experience with mammoths has been that hunting them usually results in a few villagers being killed. For the first time in any of the many games I've played, I spent my first winter relying entirely on fish.
Thank you.
Maximaaal 20 Jul, 2024 @ 3:08am 
even before playing this mod, the picture looks great!
TR0LL  [author] 10 Jul, 2024 @ 4:13am 
@CCWARD12 - thanks for the information, I still haven't been able to track down what's causing it, but think its something to do with having no wolves until the Neothlithic era, I may need to just hardcode dogs in. Hopefully that will work.
CCWARD12 6 Jul, 2024 @ 7:37pm 
It seems like the dogs dont auto generate?