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this gives me nostalga
i shot above the tube and a portal helper caught the portal. i realised your original way is just move it over befor going through the orange portal without changing it to bridge
Brains got overloaded figuring out that main puzzle -
A new fave!
Echoing earlier comments: portals sometimes disappear for no apparent reason in the Portal 1 area; also, the player can reach the observation room, and can even make the light bridge go through the window, trivializing the puzzle.
They are wav files intended for looping so they start and end abruptly. I may make a separate rearrangement as a single track if there's interest.
Absolutely fabulous Hammerization. I liked how you re-did the "noob Wheatley" test design literally just throwing the default PETI in for his first test lol. You even had him nag the player, and not only the first time! The orange fog in that area was cool. And I LOVE the idea of having Wheatley find an authentic P1 chamber!
I really liked how the music got slightly more intense when you pressed the button. Reminds me how in Desolation how similar stuff is supposed to happen with the soundtrack, this feels like an interesting preview of that :0
The idea of placing pneumatic tubes around the funnel is quite neat.
I absolutely love well-made Hammerizations such as this tho, so massive thumbs up.
Tiny 'bug' I stumbled upon: the glass in the observation room in the main chamber has no collision, so you can portal/walk through it
Stellar hammer map! Thanks for creating
My favorite part was the music. It was well done.
Also glad to see you're back :)