Carrier Command 2

Carrier Command 2

Rev:Heavy Manta
10 kommentarer
Does it work with Rev 1.5?
Boss Pasta 6 jul @ 8:15 
I have one feedback suggestion, other than that, I love this mod because the Manta feels like... well, a Manta in the roles that it should play.
It would seem more fitting to allow x1 large bomb in the center pylon, and disallow them on the inner/outer pylons so that the only bombs there can be medium and small. This is just personal input based on having played a lot of campaigns with it.
Dire_MurK 21 jun @ 22:37 
i see if you use the revolution mod, then you don't need to use the stand alone mods? Like the engineering mod allows you too build a heavy manta, therefore not needing the heavy manta mod?
*DarkStar 28 dec, 2024 @ 13:42 
do you have plans to do this with the albatross
White Fox 2 okt, 2024 @ 7:52 
I didn't understand how to edit library_enum so that rotor_heavy
had other hangers
Schwarzer_Franzose 22 sep, 2024 @ 5:44 
the two outer pylons seem to be switched, but the other stuff works
Schwarzer_Franzose 22 sep, 2024 @ 5:38 
thx :)
Bredroll  [skapare] 21 sep, 2024 @ 23:57 
@tuspalppert should be fixed now :)
Bredroll  [skapare] 20 sep, 2024 @ 13:47 
Oh, er I'll fix it
Schwarzer_Franzose 16 sep, 2024 @ 10:43 
The gun slot is bugged