Garry's Mod

Garry's Mod

[LVS] Stargate Vehicles
26 Comments
Mixy  [author] 6 Nov, 2024 @ 3:44am 
I've added the required addon now, thanks for bringing that up
Mixy  [author] 6 Nov, 2024 @ 3:35am 
Yeah I know, it may look a bit goofy but I elected to have the playermodels visible due to its role as a transport. End of the day the functionality of cloaking against other vehicles is still present.
Theo 6 Nov, 2024 @ 3:34am 
also when the ship goes invisible the player stays visible xD
Mixy  [author] 6 Nov, 2024 @ 3:34am 
I'll check now, I had assumed the drone models were in the vehicles packs but apparently not
Theo 6 Nov, 2024 @ 3:33am 
I have all the things in the "REQUIRED ITEMS" field downloaded, is there something missing from that?
Mixy  [author] 6 Nov, 2024 @ 3:31am 
Ahhh I see now, do you have all the content downloaded?
Mixy  [author] 6 Nov, 2024 @ 3:26am 
So what is sticking out of the vehicle?
Theo 6 Nov, 2024 @ 3:26am 
Mewtwo playermodel? though the error is still there when I'm in or out of the ship.
Mixy  [author] 6 Nov, 2024 @ 3:25am 
What playermodel are you using?
Theo 6 Nov, 2024 @ 3:24am 
They're towards the front just behind the front seats, they stick out of the actual vehicle though.
Mixy  [author] 6 Nov, 2024 @ 3:23am 
Would you be able to go into a bit more detail with the errors you are getting?
Theo 6 Nov, 2024 @ 3:19am 
still getting errors with the puddlejumper
StormTrail92 19 Aug, 2024 @ 2:18pm 
Nice
Mixy  [author] 23 Jun, 2024 @ 8:06pm 
WioLets 23 Jun, 2024 @ 7:47am 
what map?
رومان الأوسوري 22 Jun, 2024 @ 8:44pm 
:steamthumbsup::steamthumbsup::steamthumbsup:
Kranyolsu 22 Jun, 2024 @ 1:45pm 
Oh, nice to see progress!
Kranyolsu 21 Jun, 2024 @ 12:48pm 
Hmm. Probably the best bet then unless you want to modify the Daedalus model to add invisible bones.
Mixy  [author] 20 Jun, 2024 @ 4:45pm 
The problem is that those lasers require a bone to connect to afaik, so for the time being I'm just going to make them extremely high firerate turrets
Kranyolsu 20 Jun, 2024 @ 12:52pm 
You may want to look into how the LAAT guy did his lasers. They are almost perfect.
Mixy  [author] 19 Jun, 2024 @ 7:11pm 
I'm still working on the weapons, I'll likely be unable to do the Asgard cannons due to how LVS lasers work but I'll try and find a work around
Kranyolsu 19 Jun, 2024 @ 12:43pm 
Oh, cool! Do you plan to have automatic turrets? Also pre or post Asgard upgrade?
Mixy  [author] 18 Jun, 2024 @ 7:10pm 
Thanks for the feedback, I plan to get around to the F-302 at some point but I'm currently working on the Daedalus.
Kranyolsu 18 Jun, 2024 @ 1:22pm 
Very nice so far. I would recommend you dial back the fire rate and projectile speed on the death gliders and add some sort tracer effect so you can see the projectile travel. You may want to ask [DSTM] Naki about using their model as it is better than the one that came with CAP. Overall great work! I would love to see you do the F-302 as well.
Mixy  [author] 18 Jun, 2024 @ 1:21am 
I have recently updated the dependencies to reduce the amount of required content (I know its more addons but the file size should be reduced significantly), if you have the compiled version of CAP then you will not require the listed CAP dependencies. :deadrat: