Stormworks: Build and Rescue

Stormworks: Build and Rescue

G7 torpedo set
7 Comments
Markas  [author] 6 Aug, 2024 @ 10:17am 
Yeah the enemy ship needs to be moving. Other than launch you can send in gyro angle and or depth.
Lokisan 6 Aug, 2024 @ 10:12am 
Ah, so they do not go after a non moving, no engine target then? Should have thought about that. Okay, will give it another try then.

Is there anything that needs to be send via the hardpoint connector at all (other than launch) Cheers for the feedback!
Markas  [author] 6 Aug, 2024 @ 9:37am 
Seems fine to me. The homing torpedoes when they hear something they will go of the set gyro angle and use the sonar to guide them. Maybe they heard a propeller or engine and went for that?
Markas  [author] 6 Aug, 2024 @ 9:31am 
Not sure, I'll have to check them out.
Lokisan 6 Aug, 2024 @ 8:15am 
Hmm, the homing torpedo(s) tested both 3 and 2.5 variants, goes off curse and heads in some random direction. Any clue to why, or how dthis could be amended?
Markas  [author] 30 Jul, 2024 @ 1:05pm 
The homing torpedoes can only go 3km. The others can go further but they are not homing and instead you can set a certain gyro angle or just keep it at 0 which will make the torps turn or go straight after launch.
Secret176 30 Jul, 2024 @ 11:47am 
Do they actually track targets 5km away