Garry's Mod

Garry's Mod

dph_aorta_beta
31 Comments
danko_5keleton 21 Feb @ 1:59pm 
Hey man, I may not do Gmod mods, but as a fellow modder in general I say take yo time. Still tho, it'll be great when this map's more optimized cuz dang it's cool as hell
Flaminglump  [author] 21 Feb @ 1:29pm 
Still working on it, if working slow lol
danko_5keleton 21 Feb @ 11:29am 
Glad this map is being updated. One of my favs stylistically.
Fweggigun 6 Feb @ 9:52am 
And for some reason the gwater 2 and some props dont collide with the pipes..
Fweggigun 6 Feb @ 9:17am 
OH I see what you mean. I kind of meant like just some small bug fixes and maybe fix the flow in that giant pipe because bigger items still don't seem to flow.. Or just adding some extra pipes because I find it quite cool that its intractable to push the button and your map will flow items to that bigger room! I was wondering if one openable/closeable pipe was able to be added to open from that big room into the city or in some sewer O:

And then if some people want instead of pressing the button to have that murky water flow they could just spawn gwater 2 in :D

Not asking for the whole map to be gwater2 specific or compatible ;-; that is too much to ask.. Sorry for the misunderstanding!
Flaminglump  [author] 5 Feb @ 7:09pm 
This is a commission map, so I wouldn't count on the map being designed so specifically accommodate GWater 2 unless the commissioner wants that as part of the project
Fweggigun 5 Feb @ 6:51pm 
If some gwater2 compatibility could be made that would be SUPER cool :)
Like the pipe systems. More pipe systems to have the water flow through o: and you could flood the little town with gwater 2 by opening some pipe gates.

If you willing to maybe a bigger cleaner version could be made? Someday!
Ganupakuu 5 Feb @ 4:13pm 
Came back to see progress, glad people are liking your map! Its nice to see some updates! :D
Flaminglump  [author] 27 Oct, 2024 @ 6:14pm 
Glad you like it. Still got another 3rd or so of the map to go, as well as a good bit of technical work to make it not such a mess in performance
TheUltimateDemon 27 Oct, 2024 @ 2:37pm 
THIS MAP IS FUCKING AMAZING!!!!!
bre 27 Oct, 2024 @ 1:54pm 
This atmosphere is fantastic, holy shit. :summerghost:
Flaminglump  [author] 27 Oct, 2024 @ 12:21pm 
Map file updated. Development has been slow going recently. See change notes for details
Ganupakuu 12 Aug, 2024 @ 5:47pm 
I hope there may be an update someday :c
Domique 16 Jul, 2024 @ 7:58pm 
will the full map be a separate addon?
Flaminglump  [author] 2 Jul, 2024 @ 12:45pm 
Yeah thats a real easy fix. Just didn't think about it when I made them.
Ganupakuu 2 Jul, 2024 @ 11:18am 
Yay! Thank you for the reply! I cant wait for the next updates and fixes c:

Also one last thing for now, the flowing pipe here does not move items or props around :( I hope it can be fixed! https://imgur.com/a/OGI3Tfe
Flaminglump  [author] 1 Jul, 2024 @ 10:18pm 
@Ganupakuu

It's not your mods. It's got some performance problems, and I released this wip version of the map knowing that. Those small missing textures are missing decals. Im compiling a list of all the custom assets that I need to manually add, and the decals are on the list. Right now I'm also going through doing some optimizations, which should help framerate, but I know I won't be able to completely eliminate the frame drops in the worst offending spots.

The fleshy bits are visual representations of where the material and the supernatural intermingle. It's all a WIP and I've still got a fair bit of map to make.
Ganupakuu 1 Jul, 2024 @ 9:04pm 
I also hope that some empty buildings and more pipe systems can be added that you can walk into and throw things into and see it flow through the map c: I really love seeing how the sewer flows it makes things so fun to interact with :D Hopefully the train rails at the spawn could be extended too!


I also wondering if these missing textures could be fixed!

https://imgur.com/a/rgfD5WW
Ganupakuu 1 Jul, 2024 @ 7:48pm 
Great map! I really like it!

It does seem a little slow and has performance drop in some parts. Could be my mods but I'm not sure.
Also I discovered some fleshy part of the map in one of the pipes where you open and enter the pipe, makes it spooky! It is a bit short though and the pipe doesn't really go anywhere :( Are there going to be more parts like this? Makes a fun map with some spookiness hidden it! I'm going to explore it more :)
Monodam 27 Jun, 2024 @ 3:05am 
Coooool!
Flaminglump  [author] 24 Jun, 2024 @ 1:52pm 
Big fan of the Termina aesthetic
FalkenT 23 Jun, 2024 @ 10:21pm 
Really awesome map so far. Was not expecting to see some Fear and Hunger references in it.
Flaminglump  [author] 23 Jun, 2024 @ 10:17am 
Glad to see it's at least just the decals. Fairly innocuous, as far as missing assets go
Flaminglump  [author] 23 Jun, 2024 @ 10:05am 
Okay, thanks. looks like VIDE is improperly flagging some assets during the scan... again. I'll have to manually scrub through and add them. Thanks for the documentation on what's missing.
Flaminglump  [author] 23 Jun, 2024 @ 6:45am 
@wiimeiser Would yoy be willing to take a screenshot or two of the missing texture locations? I can figure out what game they're from from there.

And thanks for the heads up on the door. I bet I know exactly which one it is
wiimeiser 22 Jun, 2024 @ 8:24pm 
There are missing decal textures all over, they appear as tiny missing textures.

Also, one of the elevator doors at the top level (for the set of three elevators) opens when touched, which it shouldn't do.
Flaminglump  [author] 21 Jun, 2024 @ 9:18am 
Yeah I've gotten feedback on the fps when looking in certain directions on the map. Im getting consistent fps myself, but to be clear: This is not an optimized version of the map. I have not done most of the manual optimization yet, and this was compiled with fast settings, so visibility checks arent nearly as fine tuned as they will be for the final release
Flaminglump  [author] 21 Jun, 2024 @ 9:16am 
Map name is dph_aorta_beta. Should show up in map list, but if it doesn't for whatever reason you can run it via `map dph_aorta_beta` in the console.
Toxxic 21 Jun, 2024 @ 8:42am 
really cool map but it lags like hell, i get 30 fps max
Rocky Stone Rogers 21 Jun, 2024 @ 8:36am 
what is the map name i can't fine it