Garry's Mod

Garry's Mod

Lidar Scanner 2
40 Comments
Baboon13 9 Jun @ 3:19am 
ходите* :ujel:
Baboon13 9 Jun @ 3:17am 
это понятно, суть в том что я хотел сделать кооп хоррор с этим модом, типо хотите с другом с одним таким сканнером и сканируете , дропаешь братану и он тоже сканирует если ему надо, в общем кооперативный геймплей и страшилка пугалка Но однако мод хорош если только в сингле, т к перекидывать сохранения в реальном времени смысла нету :GDEasy:
Adon1111222  [author] 9 Jun @ 2:35am 
@химоза Это трудно сделать, поскольку добавление точек - достаточно затратный процесс для компьютера. А что будет при 8 игроках, нажимающих одновременно на детальное сканирование? Это создано в мерах безопасности, поскольку игра может заморозится от нагрузки. Однако Вы можете делиться сохранениями сканирований друг с другом(находятся в GarrysMod/garrysmod/data/lidarscanner_savedscans/) и загружать их. Также есть исходная версия(несжатая) на GitHub.
Baboon13 9 Jun @ 2:17am 
я имею в виду, я не понял или видимо в этом аддоне нету совместных сканов ( типо чтобы сканировалось пространство и это отсканированное пространство было у всех общим , сканы игроков видны друг другу ) :GDEasy:
Adon1111222  [author] 9 Jun @ 1:48am 
@химоза The addon supports multiplayer and sandbox / Дополнение поддерживает мульти-плеер и песочницу
Baboon13 8 Jun @ 12:06pm 
does it multiplayer!
KtoShlapa 18 May @ 3:08am 
Love it.
Adon1111222  [author] 10 May @ 7:40am 
Lidar Scanner 2.2 Update

Now the dots are saved much faster(file format 2);
Ability to delete saves;
Added checkbox to automatically remove dots before loading save;
Fixed the length of the burst scan(previously it was cut off with a long RealFrameTime);

=========================================================================

Теперь точки сохраняются намного быстрее(формат сохранения 2);
Возможность удалить сохранения;
Добавлена галочка для автоматического удаления точек перед загрузкой сохранения;
Исправлена длительность детального сканирования(раньше оно было обрезано большим RealFrameTime);
Adon1111222  [author] 10 May @ 5:09am 
@Tf2player3253 Try changing the Dots Per Fast Scan value.
Adon1111222  [author] 10 May @ 5:05am 
@Tf2player3253 To do this, you need to hold down the unlock key(this was necessary because you also use the mouse wheel to select weapons) and scroll the value.

Go to console and type bind "+lidarscanner_scansize_unlockscroll" "keyboard_key"
TF2Player3253 26 Apr @ 12:32pm 
nvm I figured It out. ngl i almost prefer this over the original lidar mod. It has more customization. The only issue I have with it is that the sweeping scan feels almost too perfect I wish it was more random with the dot placement
TF2Player3253 25 Apr @ 9:58pm 
How does The Quick scan Scroll wheel thing work. I really want to do it but I cant figure it out. Is there another way I could change that on the fly?
Adon1111222  [author] 4 Apr @ 7:41am 
@TheUltimateDemon Yes, it is the fast scan size.
You can unbind the key:
unbind "key"
TheUltimateDemon 4 Apr @ 6:28am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3457769668

This Screenshot should explain the number 5

And I Don't Fully like Binding Keys to things because you can't unbind them, And I'm just one of those guys who likes things the way they are at default, but that's just me.
Adon1111222  [author] 4 Apr @ 5:33am 
@TheUltimateDemon Why dont you just bind this command to some button?
Like: bind "o" "lidarscanner_openmenu"
(replace "o" with your letter on the keyboard).
I dont quite understand what you are talking about, its maybe a quick scan size indicator.
TheUltimateDemon 24 Mar @ 5:30pm 
I Still "somewhat" Like the Old Version because in the old one, you don't need to use the console to open the menu, Every, Single, time... Even though that version doesn't like water. But this one does have a lot more customization and I like that, even though there are some settings I can't figure out...

And What is this number 5 bar at the bottom of the screen?
Adon1111222  [author] 16 Feb @ 3:39am 
@Zadirat'
1. Unsubscribe from the addon.
2. Download the archive from this link https://github.com/Adon1111222/lidarscanner_garrysmod/releases/download/lidarscanner2.1/lidarscanner2.zip unzip the contents of the archive to the *game folder*/garrysmod/addons.
3. Go to the lidarscanner2/sound/lidarscanner2_sounds_valve folder and delete the lidarscanner2_fastscanning1.wav file. You can even replace it with a different, less annoying sound!
Adon1111222  [author] 16 Feb @ 3:38am 
@FourWindBadger I think you just have the high frequencies turned up too much. Do you have external speakers? Do they have knobs labeled Treble or HF? Try turning them down. It will be much more useful for all the content you hear, since these sounds usually do not interfere. But if you want to remove this sound completely, you should:
1. Unsubscribe from the addon.
2. Download the archive from this link https://github.com/Adon1111222/lidarscanner_garrysmod/releases/download/lidarscanner2.1/lidarscanner2.zip unzip the contents of the archive to the *game folder*/garrysmod/addons.
3. Go to the lidarscanner2/sound/lidarscanner2_sounds_valve folder and delete the lidarscanner2_fastscanning1.wav file. You can even replace it with a different, less annoying sound!
FourWindBadger 28 Jan @ 9:08am 
please let us turn off the left click scanner sound it hurts my head
Zadirat' 4 Jan @ 11:45am 
is there a way to lower the sound that the weapon makes when firing? the sound is quite ear piercing
anjanettefisher 9 Dec, 2024 @ 12:45pm 
you can enable him if wanted
mayala7117 9 Dec, 2024 @ 4:49am 
is the red guy in this
anjanettefisher 8 Dec, 2024 @ 5:53pm 
oh i found it
ooops:steamsalty:
anjanettefisher 7 Dec, 2024 @ 1:00pm 
is there a mode without the seeker?
the casual purple dude 5 Nov, 2024 @ 10:03am 
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Adon1111222  [author] 28 Sep, 2024 @ 11:26pm 
@Emerald This should work:

bind "*key*" "lidarscanner2_toggleaddon"
alias lidarscanner2_toggleaddon "lidarscanner2_toggleaddon_true"
alias lidarscanner2_toggleaddon_true "alias lidarscanner2_toggleaddon lidarscanner2_toggleaddon_false; lidarscanner_enabled 1"
alias lidarscanner2_toggleaddon_false "alias lidarscanner2_toggleaddon lidarscanner2_toggleaddon_true; lidarscanner_enabled 0"

Instead of *key* set the key you want.

ex:

bind "h" "lidarscanner2_toggleaddon"
alias lidarscanner2_toggleaddon "lidarscanner2_toggleaddon_true"
alias lidarscanner2_toggleaddon_true "alias lidarscanner2_toggleaddon lidarscanner2_toggleaddon_false; lidarscanner_enabled 1"
alias lidarscanner2_toggleaddon_false "alias lidarscanner2_toggleaddon lidarscanner2_toggleaddon_true; lidarscanner_enabled 0"
Emerald 27 Sep, 2024 @ 5:06pm 
would it be possible to add the ability to bind the toggle of whether the mod is activated on and off to a key?
Adon1111222  [author] 28 Jul, 2024 @ 1:57am 
@kerem : You can toggle this using console command: lidarscanner_enabled (0 or 1)
Adon1111222  [author] 28 Jul, 2024 @ 1:57am 
@Red Kleiner : Yes, you can toggle this using console command: lidarscanner_background_enabled (0 or 1)
kerem 18 Jul, 2024 @ 5:24am 
how can i toggle the lidar scanner?
Roman Ianthief 12 Jul, 2024 @ 12:46am 
does it force the whole map to be black unless you scan it?
Scemer№65341 5 Jul, 2024 @ 8:36am 
Ah okay
Adon1111222  [author] 5 Jul, 2024 @ 8:25am 
@Scemer№65341 He appears when you scan with a burst scan(right mouse button).
Scemer№65341 4 Jul, 2024 @ 1:45pm 
What's a "seeker"? Is it a monster hiding in the mod or smth? I am kinda scared now
Adon1111222  [author] 27 Jun, 2024 @ 7:39pm 
@Pacman09
Extensions: You do not need to import anything manually. Extensions are loaded using the addon architecture. All you have to do if you want to get the extension is click on the subscribe button in the workshop.
If you are interested in how extensions are created, you can look at the architecture of extensions built into addons in the source code.

Seeker: It should work if the map has a navigation mesh(NAVMESH). This definitely works on gm_construct.
<width=1>Pacman09 27 Jun, 2024 @ 6:31pm 
Also seeker doesn't work
<width=1>Pacman09 27 Jun, 2024 @ 6:24pm 
found them but I'd rather not recompile the whole addon for color? How are you supposed to actually import them
<width=1>Pacman09 27 Jun, 2024 @ 6:08pm 
where do you get extentions
grievousCrimes 24 Jun, 2024 @ 3:32am 
this is just better than the first in every way
Windowgh 21 Jun, 2024 @ 2:49pm 
how is this not popular?