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Do I need special facilities?
@Keny544 I'm still having the armor issue as well. I'll try importing today.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2184656222
If you look at "2." That's the path Steam leaves your actual mod folders, in the workshop. Enter "Nat01" and you should find a " .MOD" file. Right click > I think it says something like "Go to folder location" > copy the EXACT name of the .MOD file name (so just highlight, and copy) > go to your mod folder in the steam/common/Kenshi/mod folder (where none of the mods are stored for whatever reason) > create new folder > paste the .MOD title, which I assume is "Nat01"> select all + copy + paste ALL folder contents from the initial folder you found the .MOD file in> paste it into the new folder in your Kenshi main "mod" folder and then you should have two instances of the mod listed. I use the Kenshi mod loader tool so one instance will say "Steam" the other will say "Game". Deselect the Steam version, or don't (it's worked for me both ways), and you should be updated.
by the way that you do not see one of the races may be due to the order of loading, that this having conflict with any other mod but I do not understand why, since I do not edit any squadron, I do everything from 0 to avoid conflict with any other mod that edits vanilla things
It would also be nice if they would get their own backpack, maybe resking regular one.
Them costing only 3k is very cheap, getting into deadlands is not as hard as it seems with some prep and good stealth. As mentioned before i would say have price around 10k-25k by individual model tiers.
Another idea is to have them be bound to a quest item, like needing a tech piece they were looking for, have them be trapped in some ruins around the world, they can be in Deadlands, Grid, Shun, Iron Trail, Obidience, maybe even in Iron Valley. Depending if you can make their recruitment to be quest bound, or have them be skeletons you find as really ncie suprise in ruins around the world.
The box heads look to be more refined and durrable, maybe having them have +50-100 extra hp can work better? Still gets you tankier character.
Btw they are perfect for me, bcs i want to do playthrou where i do not focus on the base but still need it.
Also i it possible to link collection of your work here?
-They spawn with inventory of ammo but no crosbow. Only rarely raned weapon spawns.
- The new, block head model have 850hp on limbs??? That is boss numbers.
- New models look good, really good, but legs get some clipping into the main body, or maybe their armour.
- also can't check your other works as your steam is private and there is no colelction of your works.
And I ran to the black desert city, but I couldn't find six robots.