Wrack
[FLOOR 1] Escape from Wrackenstein
14 Comments
iOnlyBeast69 30 Nov, 2016 @ 11:00pm 
I don't think the Wolfenstein 3D level design fits the game, but great job remaking the map!
R4GE .__. G3MER 16 Jul, 2016 @ 6:05am 
sweet. love it.
Zaphod 17 Apr, 2016 @ 1:30am 
Sehr gut! So cool idea, very good!
EvilHeavy™ 23 May, 2015 @ 11:28pm 
Ugh, the Nazis have radioactive waste now!? And aliens!?

But no seriously, it's nice. A bit un-imaginative, but who can complain, it's got a few differences with the other games which make wolfenstein easter eggs.

Only problem I have is the bazooka placement. By that point, I've dealt with all of the enemies in my way, so it's not useful.

Then again, that's what you get for bringing a bazooka into the hallways of Wolfenstein... I'm sure it would have killed me if I used it lol.
BATMAN 19 Mar, 2015 @ 12:16am 
Love the title
taylorbrontario 4 Feb, 2015 @ 5:30pm 
haha wrackenstein.
luisrobles_cl 27 Jan, 2015 @ 6:00pm 
Good work!!
xX Sams Mum Xx |UKCS| 26 Jan, 2015 @ 11:23am 
I love It!!
Chris Cynicider  [author] 16 Dec, 2014 @ 2:41am 
I just updated the level to have more enemies and more ammo based on overall feedback, it is now more challenging and more inline of Wrack's gameplay style. New feedback would be very appericiated.
Mikey 2 Nov, 2014 @ 1:49pm 
I feel like Wolfenstein is not fit for Wrack. Enemies are too far apart and doors open too slowly.
Chris Cynicider  [author] 20 Oct, 2014 @ 5:59pm 
The lack of ammo's intentional since the sword is always a 1-hit kill. It's better than the pistol in most situations. You just have to conserve.
Is the enemy layout too difficult or is it something else?
🌎Earth 20 Oct, 2014 @ 1:05pm 
More ammo. And those white arcturan dudes everywhere? c'mooooonn.
Drakiah 18 Oct, 2014 @ 11:51am 
Surprisingly challenging at times, or maybe I was just playing badly. But either way, it's always fun to see remakes of familiar levels (Wolf3D Floor 1, Doom E1M1, etc.) and this is no exception. Good fun.
Tush o' Mobius 16 Oct, 2014 @ 6:54am 
Not too bad, but in all honesty, Wrack doesn't have same balance as Wolf3D, so perfect port would be a mess. Change variety of enemies, placement and map design around as you see fit, would be much better.