Project Zomboid

Project Zomboid

Wesch's Opened Can Models [B41]
57 Comments
marshmallow justice 6 Mar @ 8:20am 
ohhhh ok ok, so the opening can model animation is just for the B42 one. ok i get you thanks!
Wesch  [author] 6 Mar @ 7:58am 
@marshmallow justice now i get what you mean, but thats just in the vanilla game as well, it doesn't show the model when opening it thats a B42 thing.
This mod just replaces the can models when eating to the correct ones.
it doesn't affect closed cans
Wesch  [author] 6 Mar @ 7:46am 
@marshmallow justice ill check it out
marshmallow justice 6 Mar @ 6:58am 
ok sorry to bother you , i initially downloaded the b42 one by accident, realized my mistake and got this b41 one back on the normal zomboid 41.78.16, but im using can opener to open canned peas and similar approved cans on the list here and don't see them when opening.

when eating them, it does seem correct, the models are different, same with placing canned tuna its correct tuna can. just opening them my hands are blank
Wesch  [author] 19 Feb @ 7:52am 
np
Gorgonite 19 Feb @ 7:52am 
Yeah no worries I found your B42 ones. Thanks
Wesch  [author] 19 Feb @ 7:50am 
@Gorgonite are you talking about B42
Gorgonite 19 Feb @ 6:37am 
Oh God I downloaded the wrong one... you have so many can mods I cannot believe it
Gorgonite 19 Feb @ 4:02am 
Eating dog food has never looked so authentic
Wesch  [author] 8 Feb @ 3:05am 
Just a polish, nothing changed too much
VVentos 7 Feb @ 9:30pm 
Please write what did you changed...
Wesch  [author] 26 Dec, 2024 @ 12:23pm 
@Everyone I have made a build 42 version of this here:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3392640262
Wesch  [author] 16 Dec, 2024 @ 4:59am 
@PHD_Icey i tried it out myself ingame and it still works fine, so it probably is a mod incompatibility
PHD_Icey 30 Nov, 2024 @ 6:26pm 
yeah i dunno maybe mod capabilities but whenever i use it in single player and both multiplayer the can goes to the same old boring bean can and its annoying when i'm eating pineapple or canned sardines then boom BEANS
Wesch  [author] 20 Nov, 2024 @ 12:46pm 
@PHD_Icey there hasn't been any changes to it and no new updates for the game itself, so its strange that it wouldn't work
PHD_Icey 20 Nov, 2024 @ 7:32am 
doesnt work anymore
Skully 17 Nov, 2024 @ 1:56am 
nope, didn't even subscribe to the expanded version but sure will now! Idk why that is happening though, but if it continues i will report it
Wesch  [author] 17 Nov, 2024 @ 1:52am 
@Skully only the expanded version messes with the spawning distribution. And if you are using both then thats the problem since its standalone now.
Skully 16 Nov, 2024 @ 7:52pm 
i've been finding these inside trashcans and they are fresh even though my settings should have made them spawn spoiled
AlishFord 11 Nov, 2024 @ 11:06pm 
me too:lunar2019laughingpig:
darthtourette 26 Oct, 2024 @ 1:36pm 
"does that look like a canned sardine" XD IM DEAD
aubri 19 Oct, 2024 @ 8:44am 
the video has me dyinnnnng idk why its so funny to me.
anywayz, thanks for the mod!
✪ Tax 8 Aug, 2024 @ 2:57am 
Thanks a lot OP, greatly appreciated :steamhappy:
Radical Randy 8 Aug, 2024 @ 12:44am 
You're the man.
Wesch  [author] 8 Aug, 2024 @ 12:41am 
@Radical Randy yes, if you are using Food Preservation Plus then unsubscribe from WOCM + FPP and Subscribe to WOCME + FPP instead
Radical Randy 8 Aug, 2024 @ 12:02am 
Is that standalone mod ready to go?
Wesch  [author] 7 Aug, 2024 @ 11:57pm 
@✪ Tax i reverted this version back to normal and made the extra features a standalone mod expansion
✪ Tax 7 Aug, 2024 @ 6:11pm 
@Wesch yes, but I meant if it is possible to upload the earlier version of the mod where this wasn't necessary?
Radical Randy 7 Aug, 2024 @ 3:28pm 
Now we need some savant to make empty tuna and sardine cans
Radical Randy 7 Aug, 2024 @ 3:27pm 
I feel so special
Wesch  [author] 7 Aug, 2024 @ 10:12am 
✪ Tax there is an option to "peel the wrapper" which will make it a tin can again.
✪ Tax 7 Aug, 2024 @ 10:07am 
That's cool, but is it possible to have a version of the mod without this feature, where used tin cans just use the default tin can models?
Wesch  [author] 7 Aug, 2024 @ 9:59am 
@✪ Tax, yes pretty much all of the cans except Canned Sardines and Tuna since their open models show visible contents and i can't get around to changing the model and texture of it, but maybe in the future, so for now they will be just the closed models.
✪ Tax 7 Aug, 2024 @ 9:30am 
@Wesch wait, I don't get it, did you actually implement what radical randy suggested and now the empty tin can models have the texture of the full ones?
Wesch  [author] 7 Aug, 2024 @ 8:51am 
New Update: Default Tin Can models are now replaced with an option to peel the wrapper off to revert it back to a normal Tin Can (For Mod Compatibility and Immersion)
Wesch  [author] 6 Aug, 2024 @ 2:20pm 
@Radical Randy good idea
Radical Randy 6 Aug, 2024 @ 1:14am 
Now if only the empty cans looked like the full ones
✪ Tax 6 Jul, 2024 @ 5:53pm 
Great fix, should be vanilla :steamhappy:
Radical Randy 3 Jul, 2024 @ 2:57am 
Nice.
elpanagallo 1 Jul, 2024 @ 11:27am 
buen mod
Vannz 1 Jul, 2024 @ 3:18am 
bom
Sicken apoyusiken 30 Jun, 2024 @ 3:18pm 
Very well
Wesch  [author] 30 Jun, 2024 @ 3:06pm 
@Turkish Sharpshooter yes the fork animations work with the new models
Sicken apoyusiken 30 Jun, 2024 @ 1:12pm 
Does it also have the animation if you have fork in inventory ?
Pagani 30 Jun, 2024 @ 11:05am 
very good
Low✞Honor 30 Jun, 2024 @ 7:54am 
10/10 :etgmarine:
Wesch  [author] 30 Jun, 2024 @ 2:07am 
@балтика 3 its compatible with any mod that doesn't change opened cans, so yes its compatible with easy packing
сынша лавы 29 Jun, 2024 @ 5:02pm 
compatible with easy packing?
CvmiloC 29 Jun, 2024 @ 3:03pm 
nice
Victor 29 Jun, 2024 @ 7:56am 
W