RimWorld

RimWorld

Grimoires
50 Comments
LTS  [author] 22 Jun @ 2:29am 
@ReeceyB
Thanks for letting me know, I'll look into it
ReeceyB 22 Jun @ 2:15am 
Using 1.6 for some reason these books refuse to go into bookcases no matter what.
pedro 20 Jun @ 9:24am 
Thanks for 1.6. Never saw them in caravans myself, very rare. The best way to find them is to use "What's for sale?" mod and check settlements items.
Lord Fuzzle 2 Apr @ 2:25pm 
Fut its literally base DLC abilitys when a anomaly wriedo wanderer spawns trys to join your colony this person spawns with these abilitys by default all this does is so you can make normies weird to.
Karkino 13 Jan @ 6:27pm 
ive been subscribed to this mod since december last year, and to be honest, ive yet to see one...
Markhutirios 25 Dec, 2024 @ 12:55am 
hi there, any word on if this is still functional? haven't been seeing it pop up at all; not sure if due to some incompatibility or just deprecated
Futstub 28 Oct, 2024 @ 3:33am 
Any chance you can put in a description? I for one am too lazy to first download a mod, start up a game, and then check for balance...
Kimo' 12 Oct, 2024 @ 10:32pm 
Banger of a mod
skimaskalx 1 Sep, 2024 @ 4:12pm 
please add optional drawbacks !!
(≡◉‿‿◉≡) 28 Aug, 2024 @ 5:40am 
darkhold?
Luv N Hugz |UwU| 21 Aug, 2024 @ 4:04pm 
Chance for horrible side effects would be cool.
Bathory 15 Aug, 2024 @ 5:45pm 
I love how simple and lightweight this is. Great mod.
doggosuki 14 Aug, 2024 @ 3:38pm 
i played a whole like 80 hour game and won the game without seeing a single grimoire lol
God 12 Aug, 2024 @ 1:14pm 
ADD A MENTAL BREAK WHEN LEARNING THE SKILL AND I'LL DOWNLOAD
I like fire 24 Jul, 2024 @ 5:16pm 
hey bob
J_Gaming 29 Jun, 2024 @ 10:39pm 
Oh hey, someone bob-posted. Haven't seen that in a while.
Dust 28 Jun, 2024 @ 6:35pm 
As someone who's played a few hundred hours and almost never encountered the power this works great as is for experiencing content otherwise missed.
Dust 28 Jun, 2024 @ 6:35pm 
Do the powers themselves not innately have drawbacks from Vanilla Anomaly? Unnatural healing for instance already has a chance to exploding body parts into flesh tentacles.

Also, obligatory "If you thinks its op, don't use it"?
Kokorocodon 28 Jun, 2024 @ 5:13pm 
would, but seems op without drawbacks
Dravin 28 Jun, 2024 @ 2:20pm 
░░░░░▐▀█▀▌░░░░▀█▄░░░
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
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▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE
░░░░░░▐▌▀▄▀▄▀▐▄░░ WORKSHOP
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[C|⦿] Typical Lama [✚] 28 Jun, 2024 @ 10:59am 
oh man i thought this was overall a book for psycasting sadge
Reykander 27 Jun, 2024 @ 9:44pm 
this would be cool if it caused a headiff when u use it similar to "stoned on smokeleaf", to put an example, allowing to use the powers for the duration causing adictions and chances of random mental breaks, and now that i think about it this way the grimoires could be clasified as anomalys as the pawns dont get the powers but borrow them from the grimoire instead
Guodan 27 Jun, 2024 @ 1:00pm 
maybe add a config option to enable drawbacks or so?
Guodan 27 Jun, 2024 @ 12:59pm 
drawbacks would be thematically sick
Firestorm 27 Jun, 2024 @ 7:34am 
can you make this able to be put on a bookcase lol
Morrneyo 27 Jun, 2024 @ 6:08am 
@Luminous Dark That's a great idea
xXAntrexXx 27 Jun, 2024 @ 5:51am 
Toggle would be cool. Maybe a chance to start bleeding from the brain with 5% chance or smth.
Therion_TheRuiner 27 Jun, 2024 @ 2:55am 
@Key WiteWolf you right actually but options is sometimes uneasy to make, so it's in author's hands
Icelus 26 Jun, 2024 @ 8:36pm 
Awesome mod!:HappyMask::praisesun:
Key WiteWolf 26 Jun, 2024 @ 6:38pm 
Considering the split in the comments with a lot of people requesting negative effects, and some requesting none, seems the solution would be making it optional. Something users can toggle in mod settings. I think the high risk high reward thing is nice, but there's some runs I would want it and others I would not, depending on what other mods I am running/challenges I have built into the run.
krzarb 26 Jun, 2024 @ 3:45pm 
+1 for keep it this way please
Dizzy_Dares 26 Jun, 2024 @ 3:12pm 
no drawbacks / negatives please. keep it this way.
Therion_TheRuiner 26 Jun, 2024 @ 1:03pm 
So much folk here begging for negatives, but I'm like the way how it works now without all bad shit and gives way more flexible gameplay as well as not ruining relationships, makes another useless or half useless creep joiner and etc, just mine guy with same power from cool thing, and maybe all those negative beggers go and say ludeon to make any bioferite thing give you a 100% chance canser, or make idk, a planet killer start after you touching a monolith?
Shennington 26 Jun, 2024 @ 10:50am 
PLEASE let bad things potentially happen when someone reads it, would make this mod an honestly really friggen cool one.
Hamacelos 26 Jun, 2024 @ 10:44am 
a cool negative, would be they might suffer inhumanization
Teamson 26 Jun, 2024 @ 8:15am 
Actually thats a nice idea.

Like a chance to get some negative hediff - or traits like psychopath.
Luminous Dark 26 Jun, 2024 @ 8:06am 
You should definitely make it so something bad happens when it's used, gain a negative trait, get older, get cancer, get infected with a metalhorror, initiate an anomaly event, lose some skill points, lose a limb or eyes, take 1 brain damage, get a mental break, start bleeding from everywhere, have multiple needs drop to zero, burst into flames, lose a passion. Preferably as many things as you can reasonably implement, then pick one (or more) at random.
LTS  [author] 26 Jun, 2024 @ 7:07am 
@Morrneyo @Victor
They're rare, expensive and single use. I was originally considering adding a chance for bad things to happen when they're used, but I decided against it.
Victor 26 Jun, 2024 @ 6:56am 
Is there no drawback? Seems kinda unbalanced
Latex Santa 26 Jun, 2024 @ 6:34am 
Pretty cool, I'll try them out.
Morrneyo 26 Jun, 2024 @ 6:25am 
I wonder what's a downside?
Therion_TheRuiner 26 Jun, 2024 @ 2:39am 
You just don't stop doing something supercool, so awesome!
The Blind One 26 Jun, 2024 @ 1:20am 
Very cool addition brother!
Dust 25 Jun, 2024 @ 6:09pm 
Finally something that adds the ability to get them! Ty!
LTS  [author] 25 Jun, 2024 @ 4:12pm 
@DeroyDuck
Dark psychic powers function differently to actual psycasts, so I doubt there would be much interaction or incompatibility between the two.
DerpyDuck 25 Jun, 2024 @ 4:07pm 
Is this VPE compatible?
KingsMan_ 25 Jun, 2024 @ 4:03pm 
truly. your stuffs are great/:Lukako:
Roque the Rogue 25 Jun, 2024 @ 3:51pm 
Never quit modding, please. Love your stuff. Thank you!
LTS  [author] 25 Jun, 2024 @ 3:30pm 
They can show up as rare quest rewards
krzarb 25 Jun, 2024 @ 3:20pm 
Neat idea. How are these obtained?