Sid Meier's Civilization VI

Sid Meier's Civilization VI

Zolaar's Star Wars: Rebel Alliance
6 Comments
Swinky 16 Feb @ 3:06pm 
yeah the barbarians are spawning with xwings and battledroids, so this is making the game almost impossible to play
Ocelot 4 Jan @ 10:16pm 
to anyone concerned, i am subscribed to 86 mods, only these mods make my game crash. sorry bud.
doctor_jjbb3 8 Oct, 2024 @ 2:51pm 
What is the requirement to build the alliance command? Also you should make the xwings a tech. I started turn 1 with 2 barbarian xwings 5 tiles from my starting city.
Mr. Sir 15 Aug, 2024 @ 12:54pm 
Needs some balancing rework. Base game units are wayyyyy too strong for what they should be.
Zolaar  [author] 1 Jul, 2024 @ 12:38pm 
Yes, full compatibility with my other mods. I recently updated all of them to ensure this.
filverygood 1 Jul, 2024 @ 12:28pm 
One question: Can you mix this mod with your other Star Wars mods? CIS, Empire, etc