Survivalist: Invisible Strain

Survivalist: Invisible Strain

SIS Zombie Whisperer
9 Comments
SweetCaptn  [author] 17 Nov, 2024 @ 11:40pm 
Uploaded a patch fixing the mod because it wouldn't start.
SweetCaptn  [author] 2 Jul, 2024 @ 9:03pm 
Should be fixed, thanks for reporting guys ;)
Shrooman 2 Jul, 2024 @ 6:59pm 
I'm experiencing the same issue with skinning deer
Dreadbrt 2 Jul, 2024 @ 3:45pm 
Just found an issue with this mod and skinning deer. When you try skinning a deer, the part where you receive the meat causes the game to crash. To clarify, I am running this mod with Harmony, on the zedmulate story line, on the public beta build. I also tested this and crashed skinning a rabbit in the sandbox story line in the same build and with the same mods. Hopefully this helps since the mod idea is really cool and I wanted to incorporate it in a mod pack with friends.
SweetCaptn  [author] 1 Jul, 2024 @ 9:01am 
Haha no problem :)
R.4.V.3.N 30 Jun, 2024 @ 9:57am 
Hey rockon! Thanks for that. Will test it out soon!
SweetCaptn  [author] 30 Jun, 2024 @ 7:39am 
Added the "NeutralsAttackYou" setting which makes neutrals / strangers attack characters wearing zombie masks. Probably not perfect, but that's as far as I'm taking it for now
SweetCaptn  [author] 29 Jun, 2024 @ 10:26pm 
Thanks! Not sure if I'll be able to do that, but for now I've added a "OneTimeUse" option so that the mask gets removed after you strip it, so after using it once it's deleted. This might help make the mod feel less op
R.4.V.3.N 29 Jun, 2024 @ 9:19pm 
Pretty neat. Curious, plans to have it so strangers run from you / accidently shoot at you? Think that'd be a good balance.