Arma 3
Animated Grenade Throwing - Additional Grenade Compatibility
49 Comments
Apricot_ale  [author] 1 Jul @ 12:31am 
TSP Breach - Rewrite is updated and they adds 'tsp_flashbang_m84s' so please update your addonOption with new line
Apricot_ale  [author] 10 Jun @ 5:02am 
that why some server reupload the own modpacks
UEemperor 10 Jun @ 4:58am 
This indeed did fix it. Thanks a bunch brother.

And now i know why i cant find some others, that settles it.
Apricot_ale  [author] 10 Jun @ 4:39am 
I think I fixed it. I think it's back to normal for your mod downloader.
Maybe it was because I set the mod from public to unlisted (not private/friend only).

The reason I set it to unlisted is because I don't want it to show up in searches.
Unlisted mods don't show up in searches, and only those who know the link, favorite it, or subscribe to it can reach the page.
Still, it can be displayed and downloaded without any problems in the official Arma3 presets and launcher, but the unofficial downloader you use may not show the unlisted mod.

Either way, if this doesn't fix it, consider including it in your server's modpack and reuploading it.
UEemperor 10 Jun @ 3:12am 
Hey apricot, the alternative version does not show up on my server mod downloader, would there be a hint as to why is that?

As in, both the original, and this mod shows up, but not the alternative.
Apricot_ale  [author] 23 May @ 8:19pm 
it's ok mate
anyway this (and original AGT) does not support remote control too.
Kebabit 23 May @ 3:17pm 
yeah nah we were just stupid and i forgot to delete the comment LOL, no worries
Apricot_ale  [author] 23 May @ 10:36am 
this does NOT overwrite ace advanced throwing
Apricot_ale  [author] 23 May @ 10:36am 
what ACE grenade
Kebabit 23 May @ 9:26am 
still doesnt work with ACE grenades it seems
Apricot_ale  [author] 11 Mar @ 4:37am 
Try alternative version that I already in adds some options in mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3379698986
Apricot_ale  [author] 11 Mar @ 4:18am 
Hello, I just tested it and no such error occurred.
In my environment, I can use TSP Breach's 9-bangs and M84 without any problems.
Have you installed any other mods that may be causing problems?
Apricot_ale  [author] 10 Mar @ 1:52pm 
thanks for reporting. maybe that was not work after tsp breach update... I'll fix in few times.
MUDr. Seky 10 Mar @ 12:28pm 
Hi, I downloaded your mod and followed the instructions in the description, but I still have problems with the tsp breach mod. After throwing a flashbang, the grenade still does not explode.

and reports an error
...0.1; deleteVehicle_fire; deleteVehicle #_light; sleep 0.1; deleteVehicle
_smoke;...'File tsp_flashbang functions.sqf..., line 21
Apricot_ale  [author] 8 Mar @ 11:01pm 
Update: Description (MMM_RGO added), PTV Airburst Grenade, Signature files.
Apricot_ale  [author] 19 Jan @ 11:45am 
I'm not using that
El Fury | 黒オオカミ 18 Jan @ 6:14pm 
Hi Apricot, could you add the compatability for the Chemical Warfare Plus mod?
Apricot_ale  [author] 21 Oct, 2024 @ 11:11am 
Well, that maybe most of my addons signatures are broken.
NeroTheHero111 21 Oct, 2024 @ 4:15am 
It appears the Signatures for your pbos are broken. Repacking them with my own fixed the error. Please update them when you find some time, thank you for making this.
Apricot_ale  [author] 12 Sep, 2024 @ 7:44pm 
@vCog:
Maybe. I'll try.

@Matekosh:
Possible but I don't... (I like that nade but I don't use that with AGT)
vCog 12 Sep, 2024 @ 3:01pm 
Hi is there anyway to make this compatible with the CS Gas grenade from KAT?
Matekosh 21 Jul, 2024 @ 2:01pm 
Hello, could be possible to add a compat to this nade?
https://github.com/DocSova/Dr_item_discoBomb
Apricot_ale  [author] 21 Jul, 2024 @ 5:52am 
I'm not playing sog with agt yet so I'll check it but not soon
SoulTechnology 21 Jul, 2024 @ 4:22am 
SOG multi-use V40 mini grenades?
Apricot_ale  [author] 20 Jul, 2024 @ 9:14pm 
UPDATE: TSP but not fully. Bug may be occur. if you found the bug, report me
Apricot_ale  [author] 20 Jul, 2024 @ 8:16pm 
Watch original mod
ElPedroChicoRaulAlfonsoTejada 14 Jul, 2024 @ 12:44pm 
Why not? :(
Apricot_ale  [author] 9 Jul, 2024 @ 1:27pm 
never
ElPedroChicoRaulAlfonsoTejada 9 Jul, 2024 @ 8:57am 
Pics/Vids?
Apricot_ale  [author] 8 Jul, 2024 @ 5:30am 
next plan: burn'em compat
Matekosh 6 Jul, 2024 @ 2:43pm 
Hi, with my unit we tested the mod yesterday and everything worked great! Thank you!
Apricot_ale  [author] 5 Jul, 2024 @ 9:36am 
UPDATE: MP is NOW FULLY COMPATIBLE!
Thanks for support <3

and script name is now changed. new name is "throwGrenade_AGT.sqf" but old name is still works (backward compatible)
Apricot_ale  [author] 4 Jul, 2024 @ 7:54pm 
I'm going to test the experiment version tonight (9AM at UTC).
Maybe this change will work.
If it works, I'll update this ADDON to a fully MP compatible version.
Be prepared to tell your server admins that this mod is fixed.
Apricot_ale  [author] 4 Jul, 2024 @ 7:50pm 
Why are you talking about the CUP?????????
Apricot_ale  [author] 4 Jul, 2024 @ 2:43pm 
that not my work
Yo Gabba Gabba! 4 Jul, 2024 @ 2:35pm 
I see, so for CUP grenades to work, I have to add lines, is that right? I like the idea of this mod, I just can't seem to get the grenades to actually go off.

Animations look beautiful though.
Apricot_ale  [author] 3 Jul, 2024 @ 1:06pm 
FYI:
v1.0 is definitely works for sp and local player in mp
Apricot_ale  [author] 3 Jul, 2024 @ 1:03pm 
I just update the mod. Try this.
This change should have caused the explosion to happen on absolutely every client and server. But this change may result in overlapping explosions...
Bug fix make new bugs everytime :pain:
Kacper 3 Jul, 2024 @ 12:15pm 
it seems to follow a random pattern with the explosions.
Kacper 3 Jul, 2024 @ 12:12pm 
I have detected a problem, yesterday when I did the test it seemed to work correctly on a dedicated server, but today I did the test again and it seems that the explosions are executed randomly, sometimes yes or sometimes not.
Apricot_ale  [author] 3 Jul, 2024 @ 11:50am 
mmmmmm not works in my server. I'll update again.
Apricot_ale  [author] 2 Jul, 2024 @ 8:27pm 
It's mostly like that.

The script (ace_grenades_fnc_throwGrenade) to detonate ace_grenades flashbangs is normally executed when it detects the fired event handler, but AGT creates grenades using createVehicle etc. instead of fired, so the event handler is not executed.

This script file has had its script parameters adjusted to circumvent or replace this, and has been modified so that the detonation script, which would otherwise only run locally, can be called from the server via remoteExecCall.
Matekosh 2 Jul, 2024 @ 3:16pm 
Tomorrow I'll have a session with my unit and we're going to test it, so I'll post here the feedback. So, the things that usually fail on dedicated are the scripts on the "fired" event handler?
Kacper 2 Jul, 2024 @ 1:54pm 
I have tested it and it seems to work correctly as far as I have been able to test.
Apricot_ale  [author] 2 Jul, 2024 @ 1:15pm 
is works?
Kacper 2 Jul, 2024 @ 10:29am 
Very nice work!!!!
Apricot_ale  [author] 2 Jul, 2024 @ 8:55am 
Update: Fix in MP
Apricot_ale  [author] 30 Jun, 2024 @ 1:02pm 
It's not works in dedicated server now.
I'll fix in few days but not soon as soon.
Matekosh 29 Jun, 2024 @ 2:11pm 
Great work as always Apricot! Thanks for the hard work!